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Re: Yamaha YMF7x4 Guide

Just noticed something interesting with DSDMA that could improve compatibility on machines that can't use PC/PCI and DDMA. Normally it automatically loads high as a tsr and calls itself ETEKVM. This takes up about 2.1KB. If you force it to load low in conventional memory it calls itself DSDMA and …

Re: AdLib GOLD clone is now a reality

hi folks! thought i'd pass on a brief experience report of running the Goldlib alongside a YMF719 based ISA (PNP) sound card for the CDROM version of Dune. (with apologies to anyone who finds this obvious!) i started initial with a sb pro 2 (non-pnp) that has hardwired ADLIB io ports. with line-out …

Re: Windows 98 DirectX Framerate Limiter

Directx 9.0c and Geforce2 MX 400. Although the funny thing is that today I upgraded the gputo Geforce3 Ti 500. The problem still occurs with the new gpu btw. 😔 If you happen to have a GF3 Ti 500 too, then do please test SOTE with that card. from comparing the logs, it looks like your version of …

Re: Windows 98 DirectX Framerate Limiter

Both folders have the fpscap_0.log. I opened both logs and saw differences in them and decided to upload both of the logs in case if both of the logs are operating the game. that's a pretty catastrophic log alright. what is the graphics card & installed version of directx on this system? I've …

Re: Windows 98 DirectX Framerate Limiter

interesting, if you copied all files from dxfpscap_20200915.zip to the sdata folder, try deleting "ddraw.dll" from it. I guess win9x is trying to load wrapper twice. if this doesn't work, look for fpscap_0.log in sdata or the parent folder, and upload here I can investigate more! thanks -dc Both …

Re: Windows 98 DirectX Framerate Limiter

interesting, if you copied all files from dxfpscap_20200915.zip to the sdata folder, try deleting "ddraw.dll" from it. I guess win9x is trying to load wrapper twice. if this doesn't work, look for fpscap_0.log in sdata or the parent folder, and upload here I can investigate more! thanks -dc

Re: Windows 98 DirectX Framerate Limiter

hi, I've written a small amendment to a directx wrapper project to allow for capping of frame rates of any <= DirectX 7 3D games I wrote it specifically for a play through of Star Wars Shadows of the Empire on an old Windows 98SE machine, which has a rather overspec'd Geforce Quadro FX 1000. check …

Re: GD5422 BIOS weirdness

Oh, I actually found 1.41 here: https://ardent-tool.com/video/1MB_Short_SVGA.html I'll give that a go today! :) I too have been looking for the real bios version of 1.41 for an AST Bravo with built-in GD5422! I tried to dump the in memory version of the TSR, thought seen as it starts with 0x55 0xAA …

Re: Writing a TSR for memory dumping.

I just looked on my dosbox, my 475 size com uses 0kb, its using 0x12 paragraphs, so just over 256 bytes.. Screenshot_2021-07-27_18-22-00.png ok I realised what your seeing, the line 136 should be mov dx,setup_isr ;; already aligned correctly for tsr shr dx,1 shr dx,1 shr dx,1 shr dx,1 I checked my …

Re: Windows 98 DirectX Framerate Limiter

hi, I've written a small amendment to a directx wrapper project to allow for capping of frame rates of any <= DirectX 7 3D games I wrote it specifically for a play through of Star Wars Shadows of the Empire on an old Windows 98SE machine, which has a rather overspec'd Geforce Quadro FX 1000. check …

Re: Asus P2B - thpiix4e.exe - throttle.exe for Intel PIIX4E "Throttle" slowdown utility

I've released a new version of this: https://github.com/slartibardfast/throttle/releases/tag/20211010 Unfortunately, the old version didn't work correctly unless windows 98se was booted first. I had mis-interpreted the datasheets, all the ASUS bios actually needs is the 'Clock Control Enable' …

Asus P2B - thpiix4e.exe - throttle.exe for Intel PIIX4E "Throttle" slowdown utility

Re: https://www.vogons.org/viewtopic.php?p=149165#p149165 I'd like to ask a question to those who have an Asus P2B or P3B running: Does the Throttle slowdown utility work on your boards? I tried it on both the P2B and the P3B, and it failed, but on other BX chipset boards (like the Epox BX3) it went …

Re: Windows 98 DirectX Framerate Limiter

thanks very much @xcomcmdr let me know if you need any different caps like 24, 40 or 60 fps or whatever suits best! if it's useful I might make the rate a configurable & eventually add a hot-key to enable/disable the cap i'm not all too familiar with MW3, but a fpscap_0 log file should be created in …

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