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Re: Dreamblaster S2 - MT32 mode

So you should try a game that is known to use only the default instruments: I realize the list isn't of your making, but the owner really ought to remove Legend of Kyrandia, which sends an entire bank of 64 custom timbres. Most of these are indeed related to sound-effects, but that usage is pretty …

Re: COD (Doom DOS port)

Hey, @DosFreak Just a heads up this port has been given a name to distinguish it from COD proper by Joel Murdoch, and underline the fact that it treats itself as a generic purpose source port. The name is Tartar and description is now available in documents bundled with source code: https://gitlab. …

Re: Win9x + VDMSound **ALPHA**

Well, I was trying VDMSound for MIDI specifically to route game's GM into one of Windows 98 MIDI devices using an updated build from this thread (packaged by @Deemster I think). It has not worked for me, neither with SB Audigy 1 VxD nor with Vortex 1. Issues you are describing sound different, so …

Re: DUNE II : Roland MT-32 + Sound Blaster support ?

@vorob, when you write "lost all but sound" - do you mean you are getting speech in the intro when not trying to configure GM or MT-32? If you are not getting speech at all no matter what you select in the settings, bear in mind that Dune II needs XMS for digitized effects, so you may want to see if …

Re: Contraptions by Sierra/Dynamix

Actually this one: https://www.mobygames.com/game/windows/return-of-the-incredible-machine-contraptions Well, maybe I shouldn't have used Windows 98 to run it in the first place but my perception was it was a pretty ancient Windows game. Once I get Windows 10 installed on the PC will try and see if …

Contraptions by Sierra/Dynamix

Contraptions is a Windows 9x era remake of the Incredible Machine and I have just recently pulled a 2000s re-release of the subj from a box of CDs in my storage room in hopes that my retro-gaming machine that runs Windows 98 could allow playing it with my kid. Unfortunately the game would keep …

Tie Fighter CD (original) GoG release in DOS with General MIDI

Was trying subj out on a reasonably powerful PC with MPU-401/SBPro configuration in real DOS and Windows 98SE (i.e. not via DosBOX). The immediate result I got was game seemingly hanging after DOS4GW banner. However this was not the first Star Wars game I was having similar issues. The other one was …

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