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Re: The Main Three (Retro PCs)

What are you using the 486 for that a K6-2 or the 233MMX can't do? Your CL-5446 and Diamond Voodoo 1 are the exact cards in my DOS era build. I run a 233MMX and can slow it down to 386 speeds to run Wingcommander without issue. Your Win98 machine overall looks good, but you have a big gap going from …

Re: LIfespan of DOS-based games post Windows 95

in Milliways
2000 is NT5, XP is NT5.1, Vista is NT6. You can see from the numbers that XP is a minor upgrade to 2000. Vista is ahead of both, as much as both are ahead of NT4. People tend to be quite confused about XP, calling it an unique os, calling Vista a polishing upgrade, in reality it it reversed. XP is …

Re: How can i get PhysyX games to work in Windows XP/ Gtx 980ti

in Windows
It did work for Josep, he is using a Gtx 970 on his windows xp machine and he only modified one inf file in the whole process. At this point I think I have no other option than do what he is saying which is doing a re-install of Windows xp, and do a fresh install of the nvidia driver modified. …

Re: Ok, I give up. What is this? Yamaha PCB

As it contains almost nothing on it, then i would assume its a breakout board for some other card and connects via the ribbon cable just behind the connectors. Agreed, with the mention of Wave Table on the silk screen. I wonder if it's a break out for a wave table header. That would expose MIDI IO …

Re: How can i get PhysyX games to work in Windows XP/ Gtx 980ti

in Windows
There was an official 980Ti driver for XP. Lemme see if I can find it. Somebody had mentioned it in another thread on here. 344.11. Only 970 and 980 is listed, but that means it should be fine for the 980Ti as well. https://www.nvidia.com/en-us/drivers/details/77838/ [Strings] DiskID1 = "NVIDIA …

Re: NVIDIA's 32-Bit PhysX Waves Goodbye with GeForce RTX 50 Series Ending 32-Bit CUDA Software Support

Yeah, I know about the CPU code. Which is why I'm surprised they didn't convert it to Cuda code. It's not likely to cost any noticeable performance PhysX's hardware accelerated mode has been using 32-bit CUDA from all the way back in 2008 when Nvidia acquired Ageia. Only Nvidia cards can run CUDA, …

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