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Re: Voodoo 2 - Memory error with TMU enabled

Well, I seemed to find a half dozen slightly wiggly joints on the "top" and right sides of chip 0009 and went to touch the spots up, and now have two overlapping pins from one pin that slid over and bridged simply from some tension that I released as I flowed each joint. Not sure where my blade tip …

Re: Voodoo 2 - Memory error with TMU enabled

sdz wrote on 2021-10-24, 23:23: Poke the TMU pins, even if they look good under the microscope. Yeah, I was just doing that a bit more with a better tool - giving each pin a small tug to check for weak solder joints. Are chips 0010 the TMUs? Still googling to try to find verification on which chip …

Re: Voodoo 2 - Memory error with TMU enabled

I will add that while plucking all the pins across the chips with a dental pick to look for any weak solder joint, I noticed that pins 128-129 on chip 500-0009-01 appear to have some shiny solder. My other boards don't have this. Not bridged, but someone may have been messing with this card at some …

Voodoo 2 - Memory error with TMU enabled

I have one (of 5) voodoo 2 cards that doesn't work, and I'm taking a look into diagnosing it. In DOS, I just lose signal to monitor with this card when launching Tomb Raider. In Windows 98 I test with 3dfx opengl in Quake 2, which allows me to hit ESC twice to revert to software rendering, and get …

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