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Re: DOSBox Game Launcher (DOSBox Frontend)

UX Feature request: a jump-to ability so that typing a letter whilst browsing the list of games will jump to the first game starting with that letter. I know the filter exists, but I'd just like to click on any game and then type "f" to jump to the first game starting with the letter "f". Pressing f …

Re: DOSBox Game Launcher (DOSBox Frontend)

And make sure you associate your DBGL profile to DOSBox-X. Then you should have the required output options like so: Thanks Roland.... hmmm - yep, that's what I've got happening: https://i.ibb.co/8sh1zFr/1.png https://i.ibb.co/fqgszVN/2.png https://i.ibb.co/BPctMCV/3.png But no direct3d. What I …

Re: DOSBox Game Launcher (DOSBox Frontend)

Using the latest beta, I'm unable to select "direct3d" as the output type for Dosbox-X. I've added direct3d to the dynamic options list and the settings.conf file, but it won't come up as a menu option of the GUI (as it does for DosBox DAUM). Is there something I'm still not doing or doing wrong? I …

Re: DOSBox Game Launcher (DOSBox Frontend)

Thanks for the feedback people. Here's beta3: * Fixed fetching MobyGames screenshots due to recent change at mobygames.com (psoma) * Prevent possible "null is an invalid node value" error when exporting (overload86) * Refactored parts of GUI code to simplify things All the latest files . To upgrade …

Re: DOSBox Game Launcher (DOSBox Frontend)

Hi - first up, thanks for the great work on DBGL... am using it to build up my collection of "Every DOS game I've ever played" which is, errrrr, sizable. Funny bug however. For the last week or so, it has stopped returning screenshots. Cover art still works fine, but no screenshots are returned from …

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