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Re: SBEMU: Sound Blaster emulation on AC97

Can you post your sound card's hardware ID ? I believe everybody who has managed to make sound work in DOS should post their sound card's details, device manager will give us very precise information Sure, although I believe Windows 98 device manager won't be of much help regarding hw Id, so here …

Re: SBEMU: Sound Blaster emulation on AC97

Great program but it's unfortunate that windows won't start with jemmex loaded. Would be great if it could not interfere because the games that needs it could be launched just creating a custom autoexec.bat configuration for them in their properties, so when you launch them windows will go in ms- …

Re: SBEMU: Sound Blaster emulation on AC97

Great program but it's unfortunate that windows won't start with jemmex loaded. Would be great if it could not interfere because the games that needs it could be launched just creating a custom autoexec.bat configuration for them in their properties, so when you launch them windows will go in ms-dos …

Re: DOSBox ECE (for Windows & Linux)

Finally got working DosBox ECE with MMX patch. However i ran the make command 3 times now because of the errors that stops compiler. I do like this: copied sdk2_* files from openglide source code to include folder, then i edit src\cpu\makefile.am and add mmx.cpp entry. The first 2 commands into …

Re: DOSBox ECE (for Windows & Linux)

(Applying MMX patch to DosBox ECE) thanks to suggestions here i've got the .exe compiled (running 2 times make command, the last without -lssp flag, i don't know if this can be considered normal), but MMX doesn't work, i've tried to write cputype=pentium_mmx_slow and pentium_mmx into .conf file …

Re: DOSBox ECE (for Windows & Linux)

(Applying MMX patch to DosBox ECE) thanks to suggestions here i've got the .exe compiled (running 2 times make command, the last without -lssp flag, i don't know if this can be considered normal), but MMX doesn't work, i've tried to write cputype=pentium_mmx_slow and pentium_mmx into .conf file …

Re: DOSBox ECE (for Windows & Linux)

About compiling DosBox ECE with MMX patch: i've been able to solve mt32emu errors thanks to the previous comments, and the glide one too (i've taken the required files from openglide and moved into include folder, hoping i've not done it wrong but now compliation continues), but now a new error …

Re: DOSBox ECE (for Windows & Linux)

tried to replace the line with ";" too, and now complains about glide: In file included from glide.cpp:23: ../../include/glide.h:64:10: fatal error: sdk2_glide.h: No such file or directory 64 | #include | ^~~~~~~~~~~~~~ compilation terminated. make[4]: *** [Makefile:466: glide.o] Error 1 make[4]: …

Re: DOSBox ECE (for Windows & Linux)

You mean the line contained into the file "midi.fluidsynth.h" with the error, right? If yes, now compiling stops sooner: In file included from midi.cpp:75: midi_fluidsynth.h: In member function 'virtual void MidiHandler_fluidsynth::PlayMsg(Bit8u*)': midi_fluidsynth.h:65:70: error: no match for call …

Re: DOSBox ECE (for Windows & Linux)

Fluidsynth is installed. I've tried MSYS2 32bit too, same result, should i try it on an x86 version of Windows? The command gives me this message: Copy code to clipboard 1 LOG(LOG_MISC,LOG_WARN)("MIDI:fluidsynth: Unknown Command: %p", msg); 2 bash: syntax error near unexpected token `LOG_MISC,LOG_ …

Re: DOSBox ECE (for Windows & Linux)

Hello to all, thanks for accepting me into the forum. This is the first time i use compiling programs, and sorry if my english isn't perfect. I'm trying to compile DosBox ECE r4426 with MSYS2 64bit because i'd like to include MMX Patch, but i keep getting error during the "make" command. These are …

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