Re: Speed sensitive games suggestions to test throttling methods?
Posted on 2024-05-08, 00:28
Although not seen as a speed-sensitive game, Ken's Labyrinth on faster computers has some rendering issues at 360x240 and then there is the situation with opening/closing doors at a fast rate. I was just going to mention this one. I ran into back in the 90's where the game can be unplayable even on …