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Re: EAX appreciation thread

If we could connect the current software emulation with the audio hardware on currently used GPUs, we could easily best Creative's last-gen EAX hardware and get exceptional audio quality. Unfortunately, nobody seems to be looking into that. I agree. All GPUs have audio capabilities for DP/HDMI …

Re: EAX appreciation thread

If we could connect the current software emulation with the audio hardware on currently used GPUs, we could easily best Creative's last-gen EAX hardware and get exceptional audio quality. Unfortunately, nobody seems to be looking into that.

Re: EAX appreciation thread

I noticed that games with X-RAM support load samples in OGG format (vorbis?) Does this mean hardware decoding OGG on X-Fi chip? OGG is a container, with several standard audio codec options and additional ones that are not standard, though one can use whatever one wants, so long as the software is …

Re: I cleaned the basement of my dad's mom-and-pop computer store, what should I keep?

Modems and FireWire can be ditched, but you MIGHT be able to get some $$$$ for them, as there's still some usage scenarios for FireWire (A/V media retrieval/migration is one) and some weirdos just want old modems for whatever weird purpose. I don't know if the same holds true for SCSI at this point, …

Re: Non-Creative EAX Support

EAX 1-3 was more or less fully supported under DirectSound3D, so you got that automatically with non-Sound Blaster cards and that's why so many of them support EAX with the Windows 98-XP games. 4 and 5 were exclusive to Creative Labs and some third-party cards that licensed.

Re: What modern activity did you get up to today?

I upgraded the SSD in my PS4 Pro and finished installing all of my games on it, so I can now play them all. It took a very long time, because most of them had to be copied off of the external storage and the not-installed games had to be downloaded and installed, along with installing massive …

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