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Re: DOOM with ray-tracing

in Milliways
Was finally able to pick up a 3080 last week so may give it a shot. May tackle q2 rtx after elden ring first tho. Don't forget about Serious Sam Raytraced as well. https://github.com/sultim-t/Serious-Engine-RT/releases Tried this one, everything shiny has a "speckled" look to it. Mouse look is …

Re: DOOM with ray-tracing

in Milliways
DosFreak wrote on 2022-04-20, 09:56: Was finally able to pick up a 3080 last week so may give it a shot. May tackle q2 rtx after elden ring first tho. Don't forget about Serious Sam Raytraced as well. https://github.com/sultim-t/Serious-Engine-RT/releases

Re: DOOM with ray-tracing

in Milliways
These raytracing ports of old games are the one thing that really make me want to have a modern powerful gaming PC. It's pretty cool how well it works, even in Doom, which lacks actual dynamic lighting so the modders had to assign a bunch of lighting properties to objects in the world. I'm looking …

Re: Bought these (retro) software/OS today

in Milliways
Today I received a big box copy of Quake 3 Arena, which completes the FPS trifecta. (UT99, Half-Life and Quake 3 Arena). Acquiring old PC games can be challenging in Germany because there are mostly censored versions around or versions with pretty rancid dubs.

Re: What game are you playing now?

in Milliways
I'm replaying the original Half-Life. It's interesting, I've played this game countless times on modern hardware running at high res and high frame rates but somehow it took me playing it on older hardware to really appreciate what they were doing back then. It somehow still feels impressive, while …

Re: What Voodoo graphic to buy?

A V3 3000 is probably the smartest choice and can be acquired relatively cheaply. That being said, I like the way games look on the Voodoo 2 and SLI is just cool. I'd suggest just setting up a notification for Voodoo on eBay or something and looking if something with a reasonable price pops up.

Re: 3dfx filter shader!

in Milliways
Bumping this once again because i got someone to port the shader to ReShade (this time i promise it will not be included on any shader pack) Here it is working on Unreal Gold with dgVoodoo (DX11, will work on certain OpenGL quake ports and OGL wrappers aswell) The port is based on the one from …

Re: Which old games have problem running in modern OS (W10)?

in Windows
You seem to have quite my opposite experience. Interstate 76 for me is one of the easiest old games to run on my Windows 10 turned Windows 11 system. Really? Are you using any specific methods to get it running? I remember barely getting it running and when it did, having a bunch of issues. Though …

Re: Which old games have problem running in modern OS (W10)?

in Windows
From my experience it's often games that have already been wonky on original hardware. Examples: - Interstate 76 (took endless patching in Win98 to get going, couldn't get it to run properly on a modern system) - Shogo: Mobile Armor Division (several issues like missing HUD back in the day, …

Re: Which old games have problem running in modern OS (W10)?

in Windows
From my experience it's often games that have already been wonky on original hardware. Examples: - Interstate 76 (took endless patching in Win98 to get going, couldn't get it to run properly on a modern system) - Shogo: Mobile Armor Division (several issues like missing HUD back in the day, nowadays …

Re: Voodoo 2 banding issues in 640x480 only

yeah that's normal, look for something to low-pass that signal before trying to digitize it I recently got back to this after acquiring two Voodoo 2s for SLI and they exhibit the same issue. (Was kinda hoping the interleaved signal would maybe hide it a bit, but it only doubled the amount of bands …

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