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Re: JC Remix

in GliDOS General
Hi Anton! NGLE defaults to 128x128. You have to make your own TGA strip of 256x256s and in the editor you right click and drag to select the whole texture ready to apply. I am still putting the finishing touches on the Peru levels + cut scene! edit- I forgot to warn you...theoretically you can use …

Re: JC Remix

in GliDOS General
You can get all the tools you need from here: http://www.skribblerz.com/editortools.htm Apart from the level editors (you need both the original and NGLE), you will need Wadmerger, Strpix and TR2prj. Fexinspect can come in useful too. There is little point in my sharing any maps becuse you can …

Re: JC Remix

in GliDOS General
I am using a great little utility by Aktrekker called TR2prj. It reverse engineers the level files and converts them to a .prj file that can be loaded into NGLE (I don't think NGLE is the same thing as the TRNG that you keep going on about-but I might be wrong?). TR2prj does an almost perfect job - …

Re: JC Remix

in GliDOS General
I guess I would be about as confused as you are! What I have discovered is that, as it stands, there are no compatibility issues that affect what I am doing. I have used TREP to enable a reconstruction of certain TR1 elements that are not possible with the standard TR4.exe: standable-pushable blocks …

JC Remix

in GliDOS General
It isn't really the right place to post this because I've wandered away from Glidos. However, since I started out here I thought some of you may be interested in what I have been up to...There have been some advances in the realm of the Level Editor and it is now possible to use 256x256 textures …

Re: something new

in GliDOS General
JC , thanks - On the KHamoon levels did you get a few textures that required hand editing also ? Yes - mostly the crocodile if I remember rightly, probably others too. What happens if you run your stuff using my equivalence file? The only two meddlesome liberties I took with it involved the Midas …

Re: something new

in GliDOS General
There are differences between the Natla's Mines textures and the other Atlantis ones - I'm not 100% sure but I think its the palette that differs. I ended up editing the equiv file manually. Bit of a bitch, but it did the job!

Re: Where is Jon Capon ?

in GliDOS General
Hi! I've been very busy with other projects and haven't had the time to do much of anything on this. I did get as far as mapping textures from the packs I have released across to UB, so I will attach this here as a 'work-in-progress'. There are no new textures here, just mapping files and an updated …

Re: JC's textures.

in GliDOS General
Hi Zebius! As I mentioned in an earlier post I will not have time to work on this again until the New Year. I am not making any decisions about what I do next until I come back to it afresh!

Re: JC's textures.

in GliDOS General
Oh bugger...looks like I'll have to do 'take 2' then. I had a nagging suspicion that the pyramid metal might raise an objection or two, but the rock took me by surprise. I'd grown quite attached to that rock! I won't be able to put in much time until the new year now, so please do let me know about …

Re: Audiopack revival

in GliDOS General
I don't know how it happened but the current Audiopack is triggering the wrong track when Lara grabs the first piece of the Scion in Tomb of Qualopec. I have fixed this and have attached a replacement 'Locations' file that will correct it

Re: JC's textures.

in GliDOS General
My Atlantis levels are available on TRX now. I've covered everything bar the three villains that make their entrance in Natla's Mines - may go back and do them at a later stage. Hope you enjoy! If you need the audiopack triggers for the two cut scenes i posted them here: http://www.vogons.org/ …

Re: JC's textures.

in GliDOS General
Thanks for the appreciation (zjm68 & Art Raider). I have almost finished the three Atlantis levels and (hopefully) will upload them within the next two weeks.

Re: JC's textures.

in GliDOS General
Hi Art Raider! I just downloaded the pack to test it and its working fine. Try deleting the JC folder and re-installing. If that doesn't work then maybe your download got corrupted and you will need to d/l again.

Re: Audiopack revival

in GliDOS General
There are two cut scenes: one at the beginning of Atlantis where Natla places the Scion, and the other at the end of the level where the girls have a little chat. The audio for these is already in the audio pack - here are the triggers:

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