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Etiquette question

in Milliways
I'm fairly new to these forums so I thought I better ask what the correct etiquette is. I'm writing up a post on some of the secrets of the IBM MDA. It's not mega long but it is reasonably involved. Should I post a link to a blog post, or is it ok to have forum posts with lengthy discussion about …

Re: SPEGA EGA video card help

I notice it's the classic Chips & Technology chipset. C&T were one of the first companies to clone the EGA. Top Left: 82C431 Graphics Controller Top Middle: 82C433 Attribute Controller Top Right: 82C432 Sequencer Middle: 82C434 CRTC And an EPROM on the bottom obviously Any idea what the other gate …

Re: VGA behavior when "scrolling over the edge"

If anyone is interested I created an Issue on 86Box github about the broken EGA behaviour on split screen handling... https://github.com/86Box/86Box/issues/3386 I patched my own build and it seems to work but I don't really know much about pull requests and all that malarkey i'm a bit of a github …

Re: Pulling my hair out with EGA programming.

First things first, selecting colours with the map mask register is not ideal. If you set all the pixels in a byte white (map mask = 0Fh) then when you subsequently try and set a pixel some other colour like blue, you are not making the data in the other planes go away by masking it - all a masked …

Re: VGA behavior when "scrolling over the edge"

Panning works the same way in EGA and VGA, modulo some quirks such as how split-screen operation is affected. Panning in split-screen is operating in a way on EGA that was considered quirky in practice, I'm new here, so hi folks!!! :-) I'm writing a game for the EGA and split screen is as far as I …

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