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Re: SBEMU: Sound Blaster emulation on AC97

Yeah, but I'm not surprised that SB16 is very well emulated, I just thought that CMI8738 SB16 emulated sound quality is worse than one of the original SB16 card because of the hardware. And it turned out that it is not :) I also wanted to check what the original hardware settings were on the SB16, …

Re: SBEMU: Sound Blaster emulation on AC97

Just for the experiment today I dug up my old ISA SB16 semi-P&P card (it is set trough jumpers, but needs DOS initializer/"driver"). Default settings through jumpers for this soundcard are IRQ 5, LowDMA 1, HighDMA 5, I/O address 220 and MPU-401 I/O address 330. Surprisingly to me the original SB16 …

Re: Xcom (for DOS)

igna78 wrote on 2024-04-28, 16:35: A lot of time has passed since the last news given by the author of Xcom, the website is now unreachable: what happened? I think nobody here knows what happened. The Xcom's site just disappeared from the web space a coupule of months ago.

Re: SBEMU: Sound Blaster emulation on AC97

wierd_w , I fully agree with your point. My current SBEMU on CMI8738 test system does not have any PCI or ISA NIC adapter installed, so I decided to use interrupt 5 over 7 for the SB16 emulation as it is completely free. If I add some NIC adapter I may switch to default interrupt 7 for the SBEMU. …

Re: SBEMU: Sound Blaster emulation on AC97

Yes, that check is added just now, as previously noted here: EDIT: additional checks added if HDMA is less than 5, then Dx and Hx must be the same, in your case SBEMU will set H3 to H1. (or set D1 to D3 will work too). Great, but I meant some more detailed checks according to SB emulated card. As …

Re: SBEMU: Sound Blaster emulation on AC97

That's really strange, I tested the auto detection and it works as expected, and manual config also works. Do you set BLASTER env before running SBEMU? or after it? if so, what the settings? if no, what the BLASTER env set by SBEMU after it installs? FYI I didn't set BLASTER env before SBEMU, nor …

Re: SBEMU: Sound Blaster emulation on AC97

crazii , so far no good news. And I'm too confused now. It seems like this last build got worse in terms of sound quality with CMI8738. Still no proper autodetection from TR1's SETUP.EXE - seems like there's improvement with interrupt detecting, but sill autodetects HighDMA (3) instead of DMA (0 or …

Re: SBEMU: Sound Blaster emulation on AC97

I just debugged with TR1, it assumes the card is SB16/AWE and read IRQ/DMA from the mixer registers (80h&81h), but mixer reset code doesn't set those two. You can try this build with the problem fixed: https://github.com/crazii/SBEMU/releases/tag/UserBuild_2024.04.27_03-42 I'll try this build today …

Re: SBEMU: Sound Blaster emulation on AC97

crazii , I tried the SBEMU version form the github-link you gave me and unfortunately the problems with proper initialization of SB emulation in CMI8738 soundcard are same. Later I'll upload pictures with some explanations, but I'm thinking there are mainly problems with DMA channel and interrupt …

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