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Re: Intermittent sound

Update: managed to get it working with the included dosbox v0.74 as well now. The issue was with the fullscreen resolution. If I set it to "original" or the game's native "640x480", sound is intermittent or absent. But by setting it to double that, and then use a 2x scaler (forced, as it refused to …

Re: Intermittent sound

I resolved my issue! For future reference, in case anyone encounters the same issue as me, here's how: I switched to staging v0.80, where the same issue manifested itself, and looked at the verbose output. Especially the warnings, which are conveniently highlighted in yellow. I removed all unknown …

Re: Intermittent sound

leileilol wrote on 2023-12-24, 16:26: Tried setting all the rates to 48000? Tried that just now, no difference. Except now I get no sound at all, but it's really inconsistent. Some runs with the previous values get intermittent sound, some no sound at all.

Re: Intermittent sound

I doubt it's SDL related. I remember having this exact same issue years ago, which is why I never bothered playing games in DOSBox on this machine. I had a laptop, also running Mint (or perhaps Debian), that didn't have that issue at the time. So my guess is either a configuration issue, or …

Re: Intermittent sound

[DIT] Both the 0.80 staging version and 0.81 release candidate have the same issue. Decided to dig some more into this issue, and it appears to be related to fullscreen. When I remove all settings from the first file, but leave "fullscreen=true" in, I get the sound issues. When I leave all settings …

Intermittent sound

I am having issues getting sound to work in DOSBox. Sound sometimes plays, but when it does, it's intermittent. It will play for half a second, then nothing for a while, then perhaps a second, or a quarter of a second. Etc... I've already played with the settings. I solved the Midi issue (use the …

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