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[Enhancement] Tessellation Based on Depth

I would like to request a user configurable setting from 0-100 (0 = closest to camera, 100 = furthest from camera ala depth) of the already available tessellation option of what is affected on screen by this tessellation option. This will mean close objects have whatever tessellation option the user …

Texture Inverse Colors

Leisure Suit Larry Magna Cum Laude inverse texture colors on 2d textures. Doesnt happen with dgvoodoo2 off. Happens with dx11 and dx12 settings. AMD machine. Filename Larry 2024-05-07 14-33-10.png File size 1.5 MiB Views 221 views Filename Larry 2024-05-07 14-29-34.png File size 1.46 MiB Views 221 …

Re: dgVoodoo crash with Rog Ally

Clipboard0122222.jpg Clipboard011111111.jpg i did but i double clicked the .reg file again before doing this and restarted before finishing. other things appeared from other programs before i clicked the .reg file again but no dump from the game. before i first did this, there were already other …

Re: dgVoodoo crash with Rog Ally

i think i did it right. install and selected the things in that link. used debug dgvoodoo2. 4th option in debug to the max in dgvd2. started game and went right before the part of the crash. single cored the game. turned on debug++. proceeded in game. crash. log: https://mega.nz/file/W5cAnRKa# …

Re: dgVoodoo crash with Rog Ally

1. ok, cool. fixed! ffxiii and ffxiii2, no more crash. 2. However, ffxiii-3 lightning returns crashes with both dx12 modes but works fine with the dx11 modes (also AMD only-works fine for nvidia and intel) here is the dgvoodoo debug view crash log: https://mega.nz/file/7psUTI5C#Qx9f7P4cR0VR6ZpX_ …

Re: dgVoodoo crash with Rog Ally

but dxvk wont implement downsampling *cries* lol. That is the real thing that is needed. The graphics card innert feature doesn't look as good as dgvoodoos. The way they implemented upscaling in the game is no good. The ground is very pixelated and shimmery when i don't use dgvoodoo2 and the way the …

Re: dgVoodoo crash with Rog Ally

I create a new topic for this. This seems to be a general problem, not FFXIII only. So, if I get it right, the latest and older versions also crash on a Rog Ally, not just WIP95? Looking into your log, I cannot see any problem reported (aside from the texture lock fail, but that seems to be normal …

Re: dgVodooo 2.8.x and related WIP versions

I showed you exactly what transpired between the start of the game and the crash of the game. it was almost impossible to have the log clear for everytime i searched for the exe to launch it, something appeared on it so i had to keep starting it all over. but there it is, i was in the middle of …

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