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Re: EMU Proteus/1 support for Sierra games?

florian3 wrote on 2024-03-13, 00:21: Spikey wrote on 2024-03-12, 06:23: Yes please! 😀 UltraProteus is definitely on my want list. Are you interested in any specific games? Leisure Suit Larry 6, King's Quest 6, QFG4 would all be fun! But anything you feel like doing. 😀

Re: EMU Proteus/1 support for Sierra games?

Now, I'm curious to know how these exotic synths sound with Sierra titles. Maybe someone will do some recording in the future. If the patch maps existed and could be found, it would be possible ;) I'd like to hear them too. Although it's worth pointing out that all of these involve the original MT- …

MT/CM pan questions

@Sergm or anyone else, Does anyone who knows the MT-32 or CM-32L in depth know how the pan function works? I've been researching LA synth panning for a while now, and it's very tricky and confusing. The CM-32L manual has this section about having 15 or 8 discrete pan positions. I can only get 8, I …

Re: SPDIF output level

Digital audio quite often can't be controlled in such a way as well, many outputs will always operate at full volume and the volume knob on the hardware or a mixer is required to attenuate it. Max power is the best audio signal, but obviously isn't always suitable. And digital volume level and …

Re: Heads Up: Roland Sound Canvas VA VSTi Plugin!

The problem is that tracks which use the default drum kit STANDARD don't have a patch change for it on channel 10. Since the first track that plays upon loading uses ORCHESTRA, incorrect drumkits play during the game, and in fact anytime a STANDARD intended track follows a non-STANDARD one, if that …

Re: Heads Up: Roland Sound Canvas VA VSTi Plugin!

The setting I have to 'set to what it already was set to' to hackily fix the issue is this one: Actually if the already selected rhythm part is the same as before then selecting the same part again does the same as selecting the default 'Standard 1' drum set (the same way as I had shown in the …

Re: Achieving absolute 100 % MT-32 compatibility

(NOTE: More investigation is needed so it's possible I'll edit this.) Essentially : - The MT-32 does not use all pan instructions from 0 to 127 like GM does. It divides it by 9 and goes nearest neighbour. So panning on the left side for example is values 63 (centre), 72 (left 9 AKA MT-32 pan …

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