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Re: The 7th Guest

You would only need to change DataDir to reflect the drive letter of the CD you've mounted in DOSBox; and since you're using the D drive, you could probably leave it unchanged from my example. You will need to change ProgDir to point to where you've installed the files within DOSBox. Note that the …

Re: DOSBox Midi vs ScummVM Midi Question

It certainly isn't the same as a real MT-32 (I have one), but I wouldn't say it sounds like crap, at least not with my soundcard. But I think you are right that some kind of GM translation is going on. The GM MIDI synth on my Audigy sounds a heck of a lot better than the Microsoft software GM synth …

Re: RDOSPlay - How to make it work?

The problem is how that program autodetects the type of OPL chip you have, and that method is apparently not compatibile with DOSBox. To bypass autodetect, use command line switches per RDOSPLAY's doc file: RDOSPLAY.EXE [/p] [/t] [/l] [/s] options: /pXXX:Y - specifies port and type of OPL chip ( …

Re: The 7th Guest

Even with my example it will ask for disc 1 to be inserted, because disc 2 is still selected after installing. But by pressing Ctrl-F4 and clicking the mouse, the game starts. Here are my CUE sheets to compare against yours to see if anything looks different. Disc 1 has some unusual looking indexes …

Re: The 7th Guest

Ctrl-F4 only swaps discs when they're mounted on the same drive; and I think at least part of your problem is that you're mounting the discs on separate drive letters. Just list both images in one mount command, like in my example. I can't say for certain that using more than one drive letter won't …

Re: The 7th Guest

It's hard for me to imagine a floppy disk version of The 7th Guest. A big part of its appeal was the multimedia features that CD-ROM drives were just starting to make possible (at the time). I'll list out the commands I use to install and running the game for those that are struggling. The path and …

Re: Goblins 3 sound lag problem

I tried deleting the config file and redoing the configuration with both cards active, and it didn't misconfigure the IRQ or DMA, so I'm not sure about the conclusion that multiple cards was the problem. However, I think I can safely say the setup program is using the BLASTER environment variable …

Re: Goblins 3 sound lag problem

I have the floppy version of Goblin's Quest 3 and I don't encounter any delay in the sound effects. It is version 1.00 (c)SIERRA 1994, according to the version menu choice under the floppy disk icon. Using normal core at various cycles, I don't get any unusual sound operation unless I push the …

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