VOGONS

Common searches


Search results

Display options

Re: Wizard! demo title screen glitch

Comparing pixels to the tower graphic in the animation of the release version, the damaged bytes in the demo's INAN.ANM starting at 0ffset 472E should be changed from 00 00 1B 1D to 3E 7F 3E 7C. You could use this as an "educated guess" until an unbroken copy surfaces, at which point you can check …

Re: Wizard! demo title screen glitch

Doesn't appear specific to DOSBox; same thing happens in other emulators. AFAICT, the animation file is corrupt. The damage can by repaired by modifying the bytes in INAN.ANM at offset 472E from 00 00 1B 1D to 3C 7F 3C 7F. The four pixels are perhaps not original, but they look okay. The copy you …

Re: Pinball Fantasies Trainer

We have the same version, except INTRO.MOD differs in hash value, but that is due the file being branded by the installer for copy protection purposes. It shouldn't be an issue if the game works without the trainer. I notice you have no PINBALL.CFG file, and I wonder why, as the game should have …

Re: Pinball Fantasies Trainer

Hmm, all things the same should produce the same result, so perhaps there is some important difference in launching. For example, what are your exact commands for mounting drives and executing the trainer program? Maybe you have a different version of the game. I have seen at least two versions ( …

Re: Pinball Fantasies Trainer

It's working for me in 0.74-3 and SVN with default settings except machine=vgaonly and cycles=8000. The trainer's text color appears correct in SVN but wrong in 0.74; other than that it seems okay. Does the game start up when running PINBALL.EXE directly? I got the trainer from pouet.net; where did …

Re: DOSBox-X branch

the LSB masking only affects reading the counter. Yes, but the question is if it should apply when the counter is written. I realize it would halve the number of possible frequencies that can be selected, but the difference is perhaps small enough to be indistinguishable. It seems more like what …

Re: DOSBox-X branch

The odd number counter for square wave is currently handled for reading the counter (&oxfffe), which was needed for Corncob 3D. So I wonder if it would be correct to do the same when the counter is written rather than treating 1 as a special case.

Re: HDD image geometry detection bug

DOS can use a head count or SPT *less* than what BIOS is using, in which case not all of the image is being used by the filesystem and DOSBox switches from absolute sector addressing to CHS addressing, but *more* can cause corruption of the image with any software that performs BIOS access (such as …

Re: HDD image geometry detection bug

It's basically what I expected. No fault of BXIMAGE, the flat image file it creates is of a size that is perfectly suitable for the parameters it reports, but it's also suitable for twice as many heads with half as many cylinders. It's the BIOS of the system you are using that decided to auto-select …

Page 1 of 173