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Re: Star Fleet I Problem :(

BEGIN.EXE and BEGINS.EXE are not identical, they do something different, but I haven't analyzed what exactly. Maybe different system configurations regarding available memory (256K vs. 512K, etc.), but the manual probably makes it clear. Again, CYGNUS.COM will crash while loading either executable …

Re: Star Fleet I Problem :(

There may be some issue with CYGNUS.COM, not sure. Instead, start with BEGINS.EXE (small choice) or BEGIN.EXE (large choice). Edit: CYGNUS.COM changes the default drive to A:, so it forces you to play from the A: drive; and it will cause a crash if available memory is not as expected. So, the …

Re: Star Fleet I Problem :(

There is an issue with FCBs in DOSBox 0.74(-3) that causes save files in the game to become corrupted. The issue has been fixed in SVN; however, if you ever ran the installation in 0.74 then you'll need to start over with undamaged files in SVN.

Re: Sound Driver Pack

Is there any indication why the driver grew in size that much ? Perhaps additional functions not used by most games, such as playing 16-bit VOC files, but I haven't investigated. Then I don't see any benefits using a 4.x driver, is that a correct assumption ? There is probably no benefit, at least …

Re: Sound Driver Pack

Some points about CT-VOICE.DRV: The 3.x drivers won't initialize in DOSBox 0.74(-3), but that issue has been fixed in SVN. They work in SVN for Innocent Until Caught with sbtype=sb16, regardless of whether you use irq=5 or irq=7. Walls of Bratock won't work with the 3.x drivers because they are …

Re: Who can help me out with a GWBasic project?

If you run the game in GW-BASIC in DOSBox and the speed becomes acceptable when cycles are sufficiently increased then it's obvious that the interpreter is just inefficient compared to the compiler. I notice a good bit of sub-string stuff, e.g. MID$, which is painfully slow in the interpreter, so I …

Re: Metal & Lace cannot execute command.com

You can boot real DOS in DOSBox, just as you are doing for other emulators, and then the installer will work. The problem is that the installer is trying to rename an open file -- DOS allows it, but the host operating system does not, and thus a local drive mount does not. The version of the game I …

Re: Antagony!

It works for me with default settings in a build of current source. Note that the hang at the first screen was fixed in r4384, both for the full game as well as the demo, no workaround program needed. The fix in SVN was picked up by ECE, which is presumably why it doesn't hang. I suggest trying a …

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