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Re: Chasm - The Rift

Might you be running an ATI graphics card, by any chance? I've heard those seem to have speed issues when modifying palettes. You have them switched; that's an nvidia problem, not ATI but yeah, nvidia cards do suck at the 8-bit color, it'll be better if you use a output mode that requires 32-bit …

Re: Unreal II crashes at the drop of a hat!

in Windows
Rekrul wrote: I'd consider that, IF someone can tell me where to download a Windows 98SE compatible version of the latest DirectX9 redistributable package. The MS site only offers a web-install for 98, the redistributable package only works on 2K/XP/etc. http://www.oldversion.com/DirectX.html ?

Re: Underclocking Pentiums?

in DOS
Toshiba laptops i've used have a 'low' processor setting in the BIOS which simply halves the MHz, which is actually quite convenient (But this is not automatic). That's the only good official underclocking for those I know 🙁

Re: Blood Internet Multi-player List

in DOS
deoren wrote: 1 - DOSBox (XP/Vista, handle max 2 players because it's DOSBox) So DOSBox multi-player games are limited to 2 players max, or just Blood? That's a silly false rumor from know-it-all nubs

Re: MS Space Sim (slow)

vectorg wrote: Any Space Sim players out there? I'm the only one left I think. finding dedicatied sim nuts for ANY vehicle theme these days is tough with glorified arcade shooters being the only ones around like Hawx. ew 🙁

Re: VESA Games Performance - Guide?

so they prolly updated it themselves a bit. It should be noted that every BUILD engine licensee in the 90s never had access to the source code of the engine, ever. Not even 3D Realms. They worked from only .obj files and headers of the engine, though Xatrix got a head start by deriving off the game …

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