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Re: 3dfx voodoo chip emulation

TouchMonkey wrote: I've worked on OpenGL graphics code for a Dreamcast emulator and the PowerVR chip in that system works similarly to the Voodoo, no transform or lighting hardware so all of the coordinates come in in screen coordinates. Great! Finally a PVR hacker arrived.

Re: CGA Composite Mode under DOSBOX?

it's just made to look as if it is running on CGA. To pull that off would need to - cgamap, a 256-byte table with one of 16 colors to map to - a decent x86 ASM screen blitter algorithm to calculate which of these to choose in 640x200 CGA - a re-port of DOOM using Hexen sources as a DOS platform …

Re: including dosbox with games

make .bat files or .lnks with -conf blahgame.conf and at the end of each conf you want just do your usual mounts and runs. Since it's a USB stick you should use relative paths (i.e. ..\games\sexman\) and maybe use physfs read-only so you don't write to your stick (i.e. mount C ..\games\sexman.zip)

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