Re: Audiopack revival
Posted on 2007-08-07, 15:04
Okay, Glidos, here's the bad news. TR1 doesn't use floating point coordinates. Remember, the Glide capability was a bolt on to an internal 3D software renderer. The 3D plot calls basically take the form: do_op(TrVertex *vertices) { if (glide_enabled) do_op_with_glide(vertices); else { original code …