Re: dgVoodoo 2 for DirectX 11
Posted on 2018-05-28, 19:52
I cannot workaround this on nVidia, no matter what I do. Pixel shader(s) run erroneously. I disabled alpha testing in the game, that seems to be a good workaround. :) http://dege.fw.hu/temp/RoadWars_NoAlphatest.zip That exe works just fine without the errors previously mentioned when using …