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Re: dgVoodoo2 on VMware

Thx. Other wrappers do not use DX11 so they are irrelevant in this regard. If I get it right there are no DX11 debug layer errors inside the virtual machine. If VMWare DX11 implementation improves, then dgVoodoo will work. Anyway, having dgVodooo working on VMware is out of scope, you can be fine …

Re: dgVoodoo2 on VMware

Well, I'd like this to at least be seen as a curiosity test, but anyway — with the Shim EmulateHeap broken since Windows 11 22H2, and fearing that it might never be fixed (so far, it hasn't), I started looking for a more comprehensive alternative to run some games that depend on it. In search of …

Re: dgVodooo 2.8.x and related WIP versions

I can't fix problems quickly, so I release a WIP for the pending fixes: ========================= WIP98 ========================= Fixing a bug in the ps DXBC code generator (Halo CE) Bringing back the old texture sampler behavior for the GF5700 virtual card Fixing a D3D11 API warning in the D3D11 …

Re: Halo CE problems

Yeah dunno what the deal is with the old gpu but the z-fighting significantly less than any of the modern implementations. The game has always had various issues with d3d9 implementations. I remember probably 10 years ago, glass reflections would flicker like crazy on AMD. My only guess is the …

Re: Directx 12 issue.

Btw, which game is it? And what is the problem? Defective rendering? Please try the _dbg version of dgVoodoo, and attach a log here to see if you get any error messages from dgVoodoo. i'm sorry i don't know what logs you were asking but i tried to look for ways by googling and followed your post …

Re: Regressive bugs - report them here

Thanks! I cannot test the glass textures in the game because I don't have a vanilla installation at the moment, but I updated the .zip file so now the GF5700 should work. However, I looked into the old conversations about this problem and found this: https://www.vogons.org/viewtopic.php?p=783313# …

Re: Dragon's Dogma: Dark Arisen

Well, that's what I exactly thought of as well. On the one hand it's completely pointless and on the other hand dgVoodoo is not some inferior satellite project for dxvk, even if many people think it is. I don't care if dgVoodoo works with that or not, sorry.

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