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Re: dgVoodoo 1 announcement thread

Yes, you are right. I can imagine what difficult could be a switching to doing something that one never did before or to switch from one architecture to another. Intel architecture is not simple: one day when I read a complete book about it, I got very confused. But luckily, when you look at the …

Re: dgVoodoo 1 announcement thread

Thanks, Paul. It works with Red Baron? I have never tested with it, nor with Hind, I will look what I can do for those games... :) BTW, dgVoodoo wasn't intended to be a strong rival of any existing wrapper, and as for me, it will never be. Programming: in the Dos era, I programmed everything in pure …

Re: dgVoodoo 1 announcement thread

OOps... I'm sorry... Of course, I had known and tried Glidos when I began to develop my wrapper (more than one years ago). :sly: To be quite frank, I didn't understand why no any glide wrapper could run Dos programs (except for Glidos). I read everywhere that "Dos has no any 3D graphics library, so …

dgVoodoo 1 announcement thread

Hi everybody! I just want to announce something. I have been working on a glide wrapper called dgVoodoo that can be used for not only Windows but for Dos programs too. The current versions has been available for download for quite a long time... Unfortunately it does not work under Win2k/Xp and is …

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