Re: A glide wrapper for DOS programs
Posted on 2004-04-23, 15:02
Hi Zeckensack!! Thank you very much for offering your help!! :cool: :cool: I think it's a good idea to help each other, I think I will contact you. Yes, I handle grHint(GR_HINT_STW_DIFF_TMU0), I don't think there is a bug there. D3D can accept 1,2,3 and 4D texture coordinates, but in practice it …