VOGONS

Common searches


Search results

Display options

Re: DSS / Covox Speech Thing exclusive games

Well, ok. Alongside with Adlib would be fine, since Adlib is for music, not for digital effects. But if all games that support the DSS and/or Covox also support Sound Blaster, I wonder why Aztech bothered supporting it in their early cards at all..? I mean, why would someone select DSS or Covox …

Re: Virtualbox, PCI passthrough and Voodoo2

in PC Emulation
What a cool thing to try! Kudos for your creativity. :happy: I was initially surprised that you even got it to work at all without an IOMMU. However, according to the VirtualBox documentation , PCI passthrough on IOMMU-less systems is indeed possible for certain devices that do not perform DMA bus …

Re: Here's an idea: why not develop new AIL2/3 and DIGPAK drivers?

in DOS
It would indeed be a way to test driver code, but like you said no (commercial) games make use of Allegro (yet), and most action in the Allegro community seems to be focused on platforms other than DOS. What's interesting is that someone in the Allegro forums had already mentioned the idea of …

Re: Here's an idea: why not develop new AIL2/3 and DIGPAK drivers?

in DOS
Yeah, I was just about to post that bttr-software link myself. You just beat me to it, aqrit. ;) (But the link to the DIGPAK/MIDPAK SDK is very interesting! More on that further below.) The driver announced in that topic's OP is somewhat disappointing (closed source and reinventing the wheel with a …

Re: Here's an idea: why not develop new AIL2/3 and DIGPAK drivers?

in DOS
Since most music devices back in the DOS era didn't require DMA, they can still be supported well on normal hardware today, for instance through Yamaha PCI cards. It's mostly the DAC support that is so problematic these days, since in most games only DMA-enabled DACs (and therefore mostly only sound …

Page 44 of 45