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Re: The Chronicles of Riddick: Escape from Butcher Bay crashes

in Windows
Just in case people want to see the difference between SM2.00 and SM2.00++ here is a comparison of the simple soft shadows ++ adds (running on nvidia 540M). 2.00: http://i.imgur.com/ZqqWt6y.jpg 2.0++: http://i.imgur.com/WjmYA61.jpg Bear in mind it only affects dynamic shadows - static shadow maps …

Re: The Chronicles of Riddick: Escape from Butcher Bay crashes

in Windows
Okay, i just tried it on a laptop with a newer nvidia gpu (540m i think?). If you change the extension limit to 0x00004844 it works and allows SM2.0++ (like mentioned above). All i can tell that it does is soften the edges of the shadows ever so slightly - quite subtle. I'll post pictures if anyone …

Re: The Chronicles of Riddick: Escape from Butcher Bay crashes

in Windows
I dunno - i assumed it would be but i couldn't find anything about it being shadow buffers online. From it talking about shader models, i would assume it was something different but then i'm no expert. In the game it says it's for Geforce 6 series cards and says that it enables soft shadows. Whether …

Re: Splinter Cell Pandora Tomorrow

in Windows
Could the wrapper be adapted to the first game too? Or did they completely change the way it does shadow buffers are implemented? And does it only work with nvidia cards? If you still need someone to test the game on ATI hardware then i have both 9600 pro and x1950 pro AGP cards if that's any help. …

Re: Rally Championship 2000 - ral.cfg - full command list

in Windows
Here is all the information you could want: http://web.archive.org/web/20070620233328/http://home.no.net/rally/pages/config.shtml Also the main site, most of it has been archived: http://home.no.net/rally/ Hope that helps! The problem i find is that there is only one damage setting for the game, …

Re: The Chronicles of Riddick: Escape from Butcher Bay crashes

in Windows
I read on GOG that the highest shader settings were tied to one generation, and only that generation, of nVidia cards Is this actually true or just that they couldn't get it to work? I assume they are talking about the Shader Modell 2.0+ setting. Does this really not work on ATI cards, even those …

Re: CD cannot be found - Windows XP (grand theft auto 1 dos version)

in DOS
Thanks that works! However there are some issues with it: When the cd audio track is changing or starting / stopping within game (getting in / out of a car etc) then the game freezes!. Also i cannot alt-tab or exit fullscreen and other windows also periodically flicker through the screen. Thanks!

Re: CD cannot be found - Windows XP (grand theft auto 1 dos version)

in DOS
Hmm, i tried that option and sadly it didn't work. I also tried doing removing that checkbox option and instead adding SAPUCDEX to the autoexec option as listed here but it didn't help either: http://www.sierrahelp.com/Utilities/Emulators/VDMSound/SAPUCDEX.html However it seems that SAPUCDEX is a …

CD cannot be found - Windows XP (grand theft auto 1 dos version)

in DOS
So i'm trying to run GTA1 in 3dfx mode, which is only available under dos using the gtafx.exe The problem is, when i try to run the does versions, the game cannot find the cd for some reason and so won't let me play. It is in the D: drive. Does the drive need to be a specific name for it to work …

Re: Litil Divil Deluxe (CD version) content question

in DOS
Thanks for checking! 😀 Wow i wonder why they didn't put that stuff in the DOS CD version. I had assumed it was a Dosbox error :$ Still, it's nice to know. Not that anyone will be able to play the CD-I version very easily as emulation for it isn't so good haha. Thanks for your help!

Re: Litil Divil Deluxe (CD version) content question

in DOS
Thanks for the reply! Ah cool maybe you can still help. Do you have the cutscenes listed in the second video? The only place i can find what i assume are these extra things are in videos of the CD-i version: http://www.youtube.com/watch?v=sO5jUlp00fE See particularly the intro at 1:00, end game …

Litil Divil Deluxe (CD version) content question

in DOS
Hi, i was wondering whether anyone knew anything about the different versions of this game. The original DOS disc version of the game appeared to have static screens in between certain areas, such as http://www.youtube.com/watch?v=ICukEMx3ucw&feature=player_detailpage#t=140 However, i read that the …

Re: Emulating EAX on any onboard sound hardware?

Thanks Duralis, though if you read my first post, that is what i already have. It's strange that I couldn't get it working in LOST: Via Domus though. With my real X-Fi it worked :S. Mind you the game isn't that great anyway. I haven't tried with other games but it's good that some people report …

Re: Emulating EAX on any onboard sound hardware?

Oh okay sorry! I thought it was that line of onboard motherboard sound chips line that creative brought out some years ago? :o Thing is, i'm guessing that this software solution and also the new creative cards without the proper sound chips don't sound correct anyway? Similar in a way to how, back …

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