VOGONS

Common searches


Search results

Display options

Re: Converting cue/bin to iso, how to?

Why don't you just mount track 1? It's usually an ISO file anyway. You can rename the extension from bin to iso, and then edit the cue file to change it there as well (cue files are just text files you can edit with notepad.) This won't give you the audio tracks, but if you only need access to the …

ODR violation

I found an ODR violation when I tried to build dosbox (current SVN trunk) with LTO (link time optimization.) It's the STRING_OP enum which has two different definitions. One in src/cpu/core_dyn_x86/string.h and the other in src/cpu/core_normal/string.h. When building with LTO, you can end up with …

Re: Heads Up: Roland Sound Canvas VA VSTi Plugin!

Trelokk wrote on 2022-02-16, 18:07: Another question: Are all files from the SCVA folder required or is it enough to have "SCCore.dll" and "SOUND Canvas VA.dll"? What are the other files needed for, anyway? If I open them in a hex editor, I see instrument names there and bank names, etc. So I would …

Re: Heads Up: Roland Sound Canvas VA VSTi Plugin!

Is there a way to make the plugin remember the SC-55 mode? I know it's possible via FSMP, but I am wondering about VSTDriver usage in combination with games. It keeps resetting itself to default (SC-8820). Remembering settings is the responsibility of the VST host. It was always that way. When you …

Re: Heads Up: Roland Sound Canvas VA VSTi Plugin!

In general, I have no problems with paying for a good product, but I'd prefer to have it rather in a "lightweight" form like the S-YXG50 (just one file, no installation). Once you buy the lifetime license, you can then find a portable version of SCVA that had its DRM removed. Of course you can do …

Re: Heads Up: Roland Sound Canvas VA VSTi Plugin!

Trelokk wrote on 2022-02-03, 22:02: There is a Steinberg directory, and it also has the DLL in it, but it's only 3 KB in size or something. It's the only file there, too. That can't be it. Hm. I just checked and that's what I load. It's a 3kb dll, and I load it in Falco's MidiPlayer: Filename …

Re: Heads Up: Roland Sound Canvas VA VSTi Plugin!

Trelokk wrote on 2022-02-03, 16:07: It's not a problem this the DLL is located in C:\ProgramData\Roland Cloud\Sound Canvas VA, right? That's where all the files seem to be, anyway. I think it's in "C:\Program Files\Steinberg\VSTPlugins". The other DLL is like a loader for the real one.

Possible to add AMD FSR upscaler?

AMD has finally posted their FSR upscaler on github: https://github.com/GPUOpen-Effects/FidelityFX-FSR It's a lanczos-based upscaler with edge-guided interpolation. Is it feasible to add it as an upscaler in dgVoodoo? The assumption of course is that it would offer higher quality upscaling than the …

Re: Black Mirror 1 seems to only run with software rasterization?

in Windows
Black Mirror 1 consists entirely of pre-rendered content. The "3D" characters you see in the game are all bitmap graphics, drawn as sprites. The dev's next game Ni.Bi.Ru. added realtime 3D characters, but Black Mirror didn't have that. Since everything is pre-rendered for a fixed resolution and …

Black Mirror 1 seems to only run with software rasterization?

in Windows
Does someone know if Black Mirror 1 ( from Steam ) is actually supposed to be software-rendered? I'm running on Windows 10 64-bit, and I'm only getting what appears to be software rendering, either when running it vanilla or with dgVoodoo2. Perf is rather slow and the 3D characters have pixelated …

Re: Fluidsynth soundfont patch

Anyone know a site where you can get the commercial version of the fluid soundfont? I saw it once and I have lost it. Found it, here http://samples-shop.com/sf2-native/soundfonts-vol2-p-1551.html Looks like a scam. These soundfonts are free, and I'm pretty sure some of them do not come with a …

Page 4 of 29