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Re: DirectDraw Wrapper

Aqrit, your new version works great for Blade Runner. Thank you very much! Edit: I hope, it is okay for you that I took your DirectDraw Wrapper in my own Blade Runner Installer\Patch: http://www.replaying.de/blade-runner/blade-runner-patch-windows-xp-vista-7-x64/ Of course, I mentioned you as the …

Re: AMD graphic cards: 16-Bit Z-Buffer glitches

in Windows
but there are some minor glitches like slowly working inventory and crashing from time to time. That's true, but I noticed this problem even on my old Windows XP PC - maybe it is caused by windows. If you like "The Nomad Soul", take a look at "Indigo Prohecy" and "Heavy Rain" - they are all from …

Re: AMD graphic cards: 16-Bit Z-Buffer glitches

in Windows
Well, yes it depends on how much titles you have that will work best on a highly retro-compatible win9x rig, I guess. Looks like the only strong reason left for going down that road (apart from D3D 5/6/7 titles that haven't been updated) is support for Aureal A3D. Aren't there only a few games …

Re: AMD graphic cards: 16-Bit Z-Buffer glitches

in Windows
Ahh, 1998-2000 titles, right? Of those, I've only played the SCGT (great sim btw) on a Banshee card. But they all require DirectX 6, I suppose. Yea, that's right. workaround: try nGlide for SCGT and MTM2 (and also MDK) Thanks, I suppose this will work. By the way, an good alternative to nGlide is …

Re: AMD graphic cards: 16-Bit Z-Buffer glitches

in Windows
the game doesn't check correctly for the support of Nonpower of two textures. The Forceware driver now have an unlimited support for Nonpow2 textures. That means we don't export the caps NONPOW2CONDITIONAL anymore. However the game misinterprets this as we don't support Pow2 and/or nonpow2 textures …

AMD graphic cards: 16-Bit Z-Buffer glitches

in Windows
Good afternoon, have you ever heard of these Z-Buffer glitches with AMD graphic cards? The result of this are many black, flickering squares on your screen in Direct3D games. This issue only appears on newer Radeon graphic cards on Windows Vista, 7, 8. Here are some games which do not work correctly …

Re: DirectDraw Wrapper

Hi, I tried your DirectDraw Wrapper with Blade Runner to limit the FPS. In general, the game works fine on Windows Vista, Windows 7 and Windows 8 (I developed a patch and a new installer), but, caused by a too high framerate, some sequences cannot be passed. "NoVideoMemory" and "FakeVsync" …

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