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Can't backup game floppy

The game only works in VGA mode running vs_handa.exe directly from the original floppy. That is to say: A:\>vs_handa If I use a copy (created with WinImage, HD-COPY, linux dd, plain ms-dos copy, and more) I only get: [0106:2] This program has not been installed properly! It is a 3 1/4 inch floppy …

Re: Patch for OpenGL fullscreen bug

This one does it for me, I took x86++ 's patch and just adapted it to the current SVN revision (r4000). --- a/src/gui/sdlmain.cpp 2016-10-02 18:10:03.000000000 -0300 +++ b/src/gui/sdlmain.cpp 2016-11-08 03:59:34.249902561 -0300 @@ -1318,6 +1318,7 @@ sdl.opengl.pixel_buffer_object=(strstr(gl_ext,"GL_ …

Re: OPL Passthrough under Linux?

Pretty please. I already managed to compile the megabuild6 in Ubuntu 16.04 amd64. I also had to use root to run it, otherwise I got: OPL passthrough: permission denied. Aborting. Tried different configs to no avail. My ports are snd_cmipci: mpu_port=0x330 fm_port=0x388 Any help would be appreciated!

Re: OPL Passthrough under Linux?

Hello people, I'm trying to accomplish this too. I can't find a DOSBox build that supports hardware OPL under GNU/Linux nor I don't know how to apply any of what is described in this thread. How could I apply the hack by TheLazy1 to the source code and what should I change? Thank you in advance. …

Re: Corrupted music in dott

in DOS
clueless1 wrote: Disable cpu cache. DOTT is a speed sensitive game. edit: setmul is a good tool for doing this in software, rather than going from the BIOS: SetMul - Multiplier control for VIA C3 / AMD K6+7+8 Mobile / Cyrix 5x86 This was it, you were right. This line did it: Copy code to clipboard …

Corrupted music in dott

in DOS
Hi there people, I'm trying to get dott to work on an old Pentium MMX (166 Mhz), 64 MB EDO RAM, Sound card is ALS100 (with OPL). Works fine in all games, but dott is giving me headache. Sound works (voices, effects), but music doesn't. All I hear is some kind of corrupted music. It's the same for …

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