VOGONS

Common searches


Search results

Display options

Re: Open source DOS games

in Milliways
Yup, thanks for bringing this up! I kind of followed the developments since the source release announcement, although when the actual binaries became available it wasn't easy to find them, somehow. I think they're still in experimental stage of sorts, but I played the RA95 demo a bit with that, …

Re: Total conversions/mods that became standalone games

in Milliways
Here's a curious example: there's a WWI total conversion for Panzer General with an Austro-Hungarian campaign called K.u.k. General , which later served as a base for a libre data set for Panzer General engine recreation called LGeneral . So far I've been unable to track down the original versions …

Re: Prince of Persia 2 keyboard input lag

since I want to use the same DOSBox configuration (as much as possible) on all my setups, I tend to run with core=auto and cycles=max Max cycles worked well for me on the old PC, but now it'd be way too fast for many games, even if not causing any other glitches. My default setting is cycles=auto …

Re: Prince of Persia 2 keyboard input lag

Additional information: The fix above should do the trick. It also will solve a great number of performance issues for a lot of other games! Please note that using max cycles might actually cause additional problems with some games, because it makes DOSBox emulate as many CPU cycles as permitted by …

Ca3DE engine demo for DOS?

in Milliways
Yep, Ca3DE (now known as the Cafu Engine ) is yet another 3D game maker/engine by a German developer. The earliest versions were for DOS, but Win32 OpenGL support was added in the early 2000s (about the same time as this snapshot of the official site), and eventually the DOS version was discontinued …

Page 18 of 47