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Re: SoftMPU 1.9 - Software Intelligent MPU-401 Emulator

in SoftMPU
Question: how does one simply make a VxD file for Windows 9x? On top of that, when I run my K6-2/300 PC at full throttle, NHL Hockey 95 seems to have bad or incorrect notes, while underclocking the CPU from 300MHz to 166MHz, the notes are correct, however, the game doesn't seem to like Pure DOS or …

Re: SoftMPU 1.9 - Software Intelligent MPU-401 Emulator

in SoftMPU
The only memory managers that work with the SoftMPU program are only emm386 and qemm at the moment. Since Jemm386 is part of FreeDOS, the memory manager doesn't work with the software quite yet since the SoftMPU program needs sets of instructions or commands to allow Jemm386 to work with the SoftMPU …

Re: Replace 486 HDD

On a 486 computer or older, up to an early Pentium PC, the method to allow higher storage than 504MB is Logical Block Addressing. What this does is it tells disk partition programs such as FDISK, that the hard drive space is what it is on the hard drive. Let's just say you have a 1.2GB HDD and the …

Re: SoftMPU 1.8 - Software Intelligent MPU-401 Emulator

in SoftMPU
I'm also running your latest test build on my retro PC and runs without problems. My conventional memory has 609KB left; NHL Hockey 95 sends the correct notes to the MT-32 this time, but it still doesn't work. It's getting close to running perfectly. One time, my build of the program worked. I ran …

Re: SoftMPU 1.8 - Software Intelligent MPU-401 Emulator

in SoftMPU
Cloudschatze wrote: Would someone mind compiling either DOSBox or SoftMPU with the SysEx size restriction removed entirely, and with a fixed, 1700-byte buffer? I tried to compile SoftMPU with the SYSEX_SIZE removed; upped the RAWBUF to 1700 and the process stops (errors out and won't build).

Re: SoftMPU 1.8 - Software Intelligent MPU-401 Emulator

in SoftMPU
bjt wrote: Hi bjwil1991 Please could you recompile with a version number that makes it clear it's a customised build, to avoid future confusion. This change nearly doubles SoftMPU's memory footprint, so it would be nice to get it working as a command-line option. Darn, I knew I forgot something...

Re: SoftMPU 1.8 - Software Intelligent MPU-401 Emulator

in SoftMPU
Hi again bjt!! One question: I took a look into the source code in the MIDI.C file and i'm wondering if you could add a new switch for better compatibility for the Yamaha FB-01. The only thing the switch needs to do is to chande the constant SYSEX_SIZE to something like 8192. From what i could …

NHL Hockey 95 music woes with the MT-32?

in SoftMPU
Hello everyone: On my old DOS PC, I'm trying to play NHL Hockey 95 with my Sound Blaster Vibra 16xv ISA Sound Card, and the notes are hanging. I read somewhere that if the DSP version is at 4.05 or below, there is no bug. The DSP version on my card is 4.16 Is that bad? I might as well buy a Sound …

Re: Video demo of SoftMPU's new serial output feature

in SoftMPU
I wonder if this simple adapter can be used: http://www.cinetix.de/interface/tiptrix/midi2rs.htm , any idea if this works? http://www.cinetix.de/interface/tiptrix/midipc_engl.png Ooh, that looks fancy. Wish I had soldering skills and those parts... That would be great for testing and trying out …

Re: SoftMPU project needs your help! (game & sound card testing)

in SoftMPU
The newer version works with the Frederik Pohl's Gateway, and I'm happy with the program. However, I'm still having problems with the NHL Hockey 95 game in MS-DOS (real hardware) whilist in DOSBox and Munt, the music plays without issues. I might as well reset my MT-32 and slow down my computer some …

Re: mt-32 rev.0 (old) vs rev.1 (new)

is there a point in having a mt-32 rev.1 for dos gaming instead of the old one? thanks for your time ps:i tried searching but couldn't find any info The difference between rev. 0 and rev. 1 is the rev. 1 doesn't get the Exec. Checksum Error/Exec. Buffer Overflow messages whereas the rev. 0 gets …

Re: SoftMPU 1.7 - Software Intelligent MPU-401 Emulator

in SoftMPU
Hello again! I try to make usable AWE64Gold on IRQ2/9 but I can't. I see in sound cards SoftMPU-compatible list AWE64Gold is marked as IRQ2/9-compatible. In Windows98SE there is no available IRQ2 for 64Gold but IRQ9 is. I set it and reboot in DOS-mode, then load CTCM.EXE and it shows BLASTER config …

Re: SoftMPU 1.7 - Software Intelligent MPU-401 Emulator

in SoftMPU
Now that I have a Sound Blaster Vibra 16xv CT4170 Sound Card, I decided to add the /SBMIDI switch with the SoftMPU program and both Gateway I and Gateway II don't play the music, but without the /SBMIDI switch, the songs play. Here are the list of the games I installed on ye olde DOS PC that work …

SoftMPU build for Windows support?

in SoftMPU
Hello, everyone: After applying a fix for this program (missing music: Frederik Pohl's Gateway bug reported and solved), I have decided that I want to make the SoftMPU program to work with Windows 3.1 and higher in a command prompt window/full screen. I copied the midi_win32.h and midi_oss.h files …

Re: SoftMPU 1.7 - Software Intelligent MPU-401 Emulator

in SoftMPU
Got the Frederik Pohl's Gateway missing music to work in SoftMPU. After re-arranging the code, thanks to ripsaw8080, in the mpu401.c file made by bjt from: case 0xac: /* Request version */ QueueByte(MSG_MPU_ACK); QueueByte(MPU401_VERSION); QueueByte(MSG_MPU_ACK); return; to: case 0xac: /* Request …

Re: SoftMPU project needs your help! (game & sound card testing)

in SoftMPU
Attached is the SoftMPU version of it with the source code. Please could you upload this again with a version number that makes it clear that it's a non-official release (e.g. bjwil1). Using a mainline version number will only cause confusion. Sure thing. Edit: As requested, I changed the version …

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