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Re: Descent 3 source released under MIT

I don't know if someone's going to go after somebody because somebody wrote a third party method of decoding MVE. Unless Interplay has managed to patent the format they can't. More practically decoders have been included in ffmpeg for literally decades (also ScummVM more recently) without any legal …

Re: Looking for help with analyzing disassembled code->

in Milliways
The purpose of those functions is to shift right/left 32-bit values using 16-bit code. The bit that travels between the upper and lower halves of the 32-bit value gets moved into the carry flag with the shift operation, then inserted into the other half with the rotate.

Re: Descent 3 source released under MIT

Considering every major hardware vendor supports H264 in hardware that's probably a good thing to turn the videos into. Why are we turning the videos "into" anything? If someone's making a source port it would need to handle the original data files, i.e. it would need to play MVEs. Nobody is going …

Re: Video from 486 Sometimes in Black/White

(mono/color, there's a detection pin on the VGA connector). There used to be a pin to detect monochrome monitors (pin 12). It was repurposed in later monitors for DDC, turning it into an I2C data pin. Unfortunately not all monitors have internal pull-ups (required for I2C to work properly) and …

Re: Speedy3D support in DOSBox

Which version of the GPL? There's more than one 1.0, 2.0 or 3.0? They have different rules. As far as I'm aware Dosbox runs on GPL 2.0. You really want to get this deep into the weeds? Here's the relevant portion straight from the GPL 2.0 FAQ, the bolded sections are what apply in this case: When …

Re: Speedy3D support in DOSBox

If you want to keep hammering your point about licensing could you create another thread for it? I created this one to ask for help with developement. The opening post of this thread is you asking if what you're trying to do is permitted. As a contributor to DOSBox (i.e. a current rights-holder of …

Re: Speedy3D support in DOSBox

Dosbox can use draw.dll or direct3d or opengl. All those is non gpl, closed source products. Is it means it broke gpl? No. GPL isn't a "law" that can be broken. It's a licence, stating how a product can be used, stated by the person who created it. The people who created DOSBox aren't bound by it, …

Re: Speedy3D support in DOSBox

Dosbox rendition will function without RReady as dosbox. It just can't run rendition games. You can pretty much play or run anything else. When running Rendition games, dosbox streams the raw data meant for a Verité board over the pipe and accepts keyboard +mouse from the other end. In all other …

Re: Speedy3D support in DOSBox

You can as long as the closed source component isn't part of "shared process space." No, you can't. Not if the closed source component is essential to the operation, i.e. the main "product" will not function without it. They can talk via a service like a socket. For instance an open source browser …

Re: Speedy3D support in DOSBox

Please don't take advice from robertmo. If you're making changes to DOSBox to make it rely directly on a closed source product (whether it runs as part of the same process or not), you won't legally be able to distribute that build of DOSBox to anyone else, neither as source code nor compiled. …

Re: Dosbox potentially affected by backdoor

Safe to file this as FUD as far as DOSBox is concerned. liblzma is not a direct dependency, and analysis has shown that the backdoor is targetted at sshd: In the malicious code, the library checks argv[0], which is the name of the program being executed, for /usr/bin/sshd . Additionally it seems to …

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