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Re: Writing for dosbox - joystick IO?

I put a few cycles in and got back up to speed with TASM. I got some basic Hello World COM & EXE files created, and the skeleton of an initial joystick test. Hopefully will have that working this week, and I'll have something very basic to show off.

Re: Old laptop, real dos, 16:10 screen

in DOS
I've tried it on three laptops, and had the same final unfixable problem - I think one laptop had the BIOS setting (or just worked) to keep the aspect ratio with black bars (actually, black bar on right, screen up against left side of window), all the rest just stretched them across the screen and …

Re: A few questions regarding batch scripting

But, good news is that minor tweaks should get what you want working in DOSBox, no problem: GOTO:EOF becomes GOTO EOF, and you put an :EOF tag at the end of your file (it's not a special name). Instead of putting everything on one line, you make little blocks for them, here's a sample: choice /n /c: …

Re: CPU cycles, how it works?

That suggests that Daggerfall would have problems on a modern fast machine running dos - which I think I've heard before. The game is doing some math assuming that the computer isn't too fast, and the math breaks down as the number of game loops per second increases past some boundary. But all that …

Re: Cannot type anything in DOSBox

When you say "not recognized", do you mean nothing will type into the z:\> prompt, or some keys are wrong? Does DOSBox sit there open at the z:\> prompt, or does it close itself? And finally, do you have the option to borrow another keyboard and temporarily plug it in to see if it makes a …

Re: Wine as Win31 replacement in DOSBox?

Well, look at that - the whole DB range is free: use port DB00 or DBDB for DosBox? :D It'd be nice to get a port under 0xFF so as not to have to use DX during the out call: OUT imm8 AX vs. OUT DX AX; there are a few low ports not listed in that port list, but it's a crowded area. Heh, DB isn't …

Re: Wine as Win31 replacement in DOSBox?

Got the real layout function working, and most of my sample games (including reversi, tetris, and minesweeper) nicely lay out into the first row of the Segment Layout - great samples, plenty of room to play with. And then there is sol.exe, an evil program - or maybe I have a bug. :P That 177k …

Re: DOSBox Feature Request Thread

I tracked down this site with Key-Fake and others, including StuffIt, apparently "advanced" enough that it might work for games like Pango - timer options, not just keyboard buffer stuffing. I'll have to give it a try, thanks for mentioning it.

Re: DOSBox Feature Request Thread

This would also enable the 'pre-loading of keystrokes'... I hadn't thought of that. Any game that hooks the keyboard itself wouldn't work that way, but these games probably are just using the dos/bios routines during startup anyway, so perhaps some would. I'll have to give that a try in real dos …

Re: Writing for dosbox - joystick IO?

Hm, this version of TASM (5) isn't quite cooperating with my old ASM files. I've got code in my head but the tools are getting in the way. :P Have to scrounge something up, didn't realize I was this rusty. The eternal musty code question: do I adapt old code to current assembler, or try to decipher …

Re: Wine as Win31 replacement in DOSBox?

Here are some screenshots of the App. Everything but the Segment layout (lower right) is real data. Screens are "Tables and Summary for Win3.1 NE files", "Binary", "Resources", "Exports", "Imports", and finally the "Segment Layout" showing 640k: Dosbox's portion in brown, Code segments in green, …

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