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Re: FluidSynth MIDI driver

Well, it may be possible to add a special "compatibility mode" to force the same setting/handling of vanilla DOSBox as maximum as possible for easier transitions specifically for users like you, but this will require some work and time of course...

Re: FluidSynth MIDI driver

Because I would like to have fluidsynth and OGG/MP3 file playback as well as LFN support at the same time which DOSBox-X has. The problem is that in trying to make that fork a jack of all trades they have also broken game compatibility adding in a thousand features for all DOS programs rather then …

Re: My DosBox tools

DOSBox-X does support long file names (LFN), which can be enabled with either ver=7.1 or lfn=true in the config file. With LFN support enabled many newer DOS programs will be able to access long file names too. Look at the following page for a partial list of LFN-compatible DOS programs: http:// …

Re: FluidSynth MIDI driver

Why not use different versions for different uses? Want to play with fluidsynth, start the ECE. Need LFN support, start a version with that. Because I would like to have fluidsynth and OGG/MP3 file playback as well as LFN support at the same time which DOSBox-X has. The problem is that in trying to …

Re: DOSBox-X branch

hail-to-the-ryzen: Thank you (and kcgen) for working on the value-shifting code. I see the code may still being improved, but when ready please feel free to implement it in the source code.

Re: DOSBox-X branch

K.A.R.R.: I assume you used the SDL1 version. Try the SDL2 version instead in your case which will likely solve the problem you encountered. As for the gustype, the DOSBox SVN version of gustype is never fixed, i.e. there does not exist a single "dosboxsvn" gustype I think.

Re: Long File Name (LFN) support

So I gave this a go. I definitely like the expanded UX options such as removing UI elements, BIOS splash screen, desktop position, etc. A lot of the additional features are certainly suited for applications though (and there's a TON of them) which in my circumstance aren't needed so I had to strip …

Re: Long File Name (LFN) support

Well, the standard DOSBox SVN LFN release from a few years back wouldn't do it so that's why I ask. I was able to run EXE files with more than the standard 8.3 characters but spaces still caused problems. I'm hoping that this X version has changed that. The LFN patch for SVN had not been updated …

Re: Long File Name (LFN) support

I see that DOSBox X has long file name support but does it support file names with spaces? For example If I'm trying to run the EXE file "hard game.exe" is this possible? Definitely! This is a basic feature of long file name support. Just make sure LFN feature is enabled in DOSBox-X then it should …

Re: Long File Name (LFN) support

I see that DOSBox X has long file name support but does it support file names with spaces? For example If I'm trying to run the EXE file "hard game.exe" is this possible? Definitely! This is a basic feature of long file name support. Just make sure LFN feature is enabled in DOSBox-X then it should …

Re: DOSBox-X branch

hail-to-the-ryzen: For the SVN patch for the dynamic_x86 core, I think you were primarily talking about the Pentium MMX patch updated by @kekko last month. According to his description the updated MMX patch is "way more stable than the dosbox-x implementation, plus it should be easier to port to …

Re: Dosbox-X 3dfx not working & Keyboard Issue

@Starfox I understand you use DOSBox-X in Windows 10, but exactly which Glide wrapper do you use for your Windows 10? As mentioned in the wiki a Glide wrapper is required for glide=true to work. OpenGlide is mostly recommended for Linux and macOS, not Windows 10. For Windows 10, I suggest you to use …

Re: Dosbox-X 3dfx not working & Keyboard Issue

As you said you use Windows, please make sure you have installed a Glide wrapper before running DOSBox-X with glide=true. You need to use the 32-bit Glide wrapper for 32-bit DOSBox-X build and 64-bit Glide wrapper for 64-bit DOSBox-X build. For example, if you use nGlide (which is a 32-bit Glide …

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