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Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
I ran some experiments with the files attached by badmojo . First, it seems that it is not possible to intermix files between releases. At least not trivially. MK.EXE has something encoded about the files it expects (probably some sort of checksum), and if they don't match, it complains that they …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
Would it be possible to ask that you attach the EXE files you have to this thread (main game EXE + setup EXE)? I am curious to compare. If that is OK with the moderators, of course. Note that I am not asking for the whole game - the EXE is useless without the full game data.

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
Curiously, my beta version does have sound, and I don't have the SB init bug in my UltraTech release, neither in real DOS, nor in DOSBox (without having to mess with cycles). These issues may have to do with the particular audio hardware installed/emulated. My DOS rig has an SB16/AWE64, and DOSBox …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
Wow. That never happened to me in the couple of years I played the beta. So looks like there may be more than one version of that as well. 😀 Oh, and in my beta version, Raiden is still spelled Raiden, as in the Arcade, and not Rayden, as in the later home versions.

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
Speaking of the beta version, which I just replayed to refresh my memory: While it does have sound and music, some of the sound effects are missing or replaced with generic "thuds". Also, Reptile does not randomly drop down before battle to give hints about finding him in this version, although it …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
OK, so things are clearer now thanks to your summary. By the looks of it, judging by the dates on my GRA files, it looks like I have the beta version, as well as the latest Ultratech release. The dates on my executables differ, but since the executables have definitely been tampered with (as I said, …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
You are right, it's confusing indeed. It is possible there are more versions floating around. Edit: I see that while I was typing you added the info about the beta version, so a lot of what I wrote may not be relevant. :) I have what appears to be an early beta, with most data files date 24-Nov-1993 …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
I know of 3 MK1 DOS versions: floppy beta, floppy final, and CD. My guess is that this "ultimate" version is in fact the beta version, which tends to crash a lot, has a thing or two missing, and some moves are hard to perform. But I could be wrong. Please try the following things: * Does ESC exit …

Re: Praying for Paris

in Milliways
Can someone just ban sliderider already? His posts are at best pointless, often ill informed / off topic, and are downright offensive in this instance. I don't generally like political discussions on the internet, especially in technical forums, and do my best to stay away from them. However, I …

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