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Re: VMouse.vxd error

i'd try SFC, guess this guide is applicable: https://kb.iu.edu/d/agyz once you got the file extracted you can also check the current file's checksum against the one from the CD (a known good one ideally), to verify that your current file is bad. rapidcrc can do this and runs under win98.

Re: Windows 98 DirectX Framerate Limiter

in Windows
dxfpscap does not work with prince of persia 3d, unfortunately. tested on a voodoo3 under 98se. i have checked the .exe in hxd and there is no ddraw.dll reference to be seen, so i assume the .exe is packed. the game could really use the 30 FPS cap as it speeds up a lot whenever 60 FPS is hit. has …

Re: Best gpu for maxing out a athlon 1400 ?

at a quick glance D2 seemed to look correct with a ti 4200, using the 1.13d patch, but the CPU overhead was absolutely ridiculous. in glide on a V3, a pii 400 is enough to almost always hit 25 FPS save for very intensive areas, but with the ti 4200 in D3D it was a stuttery mess even on a piii 1100. …

Re: EAX appreciation thread

while i don't know for certain, UT3 using EFX is what i just always assumed due to its post-vista release date and EAX not being mentioned anywhere in the options. furthermore, if my memory is not mistaken there is absolutely no difference between an audigy and an x-fi in the game, unlike something …

Re: BrutalDoom on Windows 95

in Windows
okay, i was really going off v20/v21, which do a whole lot more and are much heavier than this old v08 that is apparently from 2011. still pretty neat to see it run even this old version.

Re: Riva TNT2 M64 AGP, is the compatibility this bad?

I tried two drivers so far, latest from Nvidia's site and one from previous generation of Forceware. i'm assuming this is under 9x, the driver is most likely the issue - the last 9x nvidia drivers are really bad for TNT cards. don't have an exact version at hand to recommend but for starters, try …

Re: BrutalDoom on Windows 95

in Windows
even v21 should work with that zdoom le. but, did you really get the mystique to display anything here in d3d? screenshots please, can't imagine it will even render most of the effects. 128 mb ram is also very little for this, it must be stuttering heavily.

Re: Descent

in DOS
your machine is very fast for the game, you should have already noticed it running way too fast ingame. the only chance is to run it in 640x480, which you need the patch for. patch from 1.0 to 1.4a first, then to 1.5, due to the 1.0->1.5 patch being bugged. the patch readme will say what argument is …

Re: Unreal 1 / UT 99 best versions to play?

in Windows
Joseph_Joestar wrote on 2023-07-31, 16:00: If I recall correctly, the stock OpenGL renderer was considered "beta" by the developers and had other, unrelated graphical issues. Not sure what exactly though. in UT99, the immediately obvious issue is that parts of the first-person redeemer model are …

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