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Re: Remastering games, is it really worth it?

in Milliways
Oh right, I wondered about that mission, like some sort of prank by the designers. I did beat it few times by being in that box and sniping them from it, not sure what's the catch, sometimes they do manage to hit you when you're standing there, but not most of the time. Maybe you have to be at some …

Re: Remastering games, is it really worth it?

in Milliways
Remasters of older pre-widescreen era games are definitely bit more interesting since there's a bigger technological step from the original. Remasters of newer games, first thing I notice is they're really good at reminding you how old your computer is if you're running a PC initially bought in eg. …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
Seems like every version of this game has weird problems. Exactly. as good as coders as Valve are, honestly the goldsrc engine source code is a complete and utter mess... likely the reason why they still havent made the engine open source, they are probably too ashamed from people seeing how bad …

Re: Disabling the DWM8AND16BITMITIGATION layer

in Windows
No idea about DxWnd, might have its own tricks that may avoid Windows' mitigation, but without knowing further technical details, that shim's basic function seems to be simply making 16-bit and 8-bit color modes available and making them appear correctly in supposedly 32bpp only environment as …

Re: Disabling the DWM8AND16BITMITIGATION layer

in Windows
I've not seen this messing with the colors, but then I don't use the latest and greatest Windows version either (Win10 20H2) and my PC is 14 years old at this point (GPU is 9 years old though). For WON version of Half-Life, I used -32bpp command-line parameter along with my patch that also makes it …

Re: Missing 320x240 Software Render in Half Life: Uplink and 1.0

in Windows
hl.exe needs to be patched with OllyDbg or similar debugger. Both versions 1.1.1.0 and 1.0.1.6 at least have unique CMP EBP,190 command inside that may be found when using search (CTRL + F), the code must be modified in the way that this comparison instruction along with a jump instruction …

Re: Missing 320x240 Software Render in Half Life: Uplink and 1.0

in Windows
For HL retail 1.0.0.9 and 1.1.1.0 at least, resolution list for windowed mode (Software, OpenGL or Direct3D) is hardcoded. The same list is also hardcoded for fullscreen OpenGL, but for Software and D3D fullscreen, resolution list is enumerated from the system, but the resolution must pass few …

Re: Fullscreen input lag

It must have been years since I last used dgVoodoo (I rarely play games these days), but I always found mouse to be more responsive running games with native, legacy D3D. I assumed back then it must be native/legacy D3D vs. modern D3D thing. Windowed mode, well, last time I used an OS without a …

Re: Half-Life 1280x1024 in D3D

in Windows
@ucyborg is it normal that your patched game doesn't work with audio sound? Any other version works, but yours plays no cd audio, neither through daemon tools nor directly from the CD drives. Any idea why that is? No, it's not normal and I don't know why it wouldn't work. The game normally plays …

Re: Windows 11 has been released

Probably nothing of particular interest for me in Win11 at first glance. Some say it's a bit smoother than 10, but probably not too significant. I like improved paging algorithm in 10. It's irritating with Vista - 8.1 that OS happily puts inactive programs' data from RAM to disk, then there's always …

Re: Why people still love XP

in Milliways
Didn't love XP back then and don't love it now. Or any other OS, really. I run whatever other software requires to perform optimally. I only kept XP around to test game patches on that I used to do.

Re: Retro confessions. What are yours?

in Milliways
I think I damaged my motherboard's ethernet card a while ago by accidentally plugging in PS/2 keyboard while PC was on, I was tired and not thinking straight at the time. I didn't notice right away because I usually connect through phone's USB tethering function, which wirelessly connects to cable …

Re: Is anyone excited for the Nvidia 3000 series cards

in Milliways
I'm going for another 10 years with the current equipment, assuming neither me nor the equipment dies at any point until then. Well, the GPU is 6 years old since I upgraded it once since I put the computer together. The spare one in the basement is still in perfect condition, though more wasteful in …

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