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Re: dgVoodoo 2 for DirectX 11

So an issue with dgVoodoo in JK/Mots is the hud/map. It seems to really take the FPS off. Though of course this is partly a Jedi Knight issue. But if you dont use dgVoodoo the fps is cut less, and i mean way less. Filename FPS.jpg File size 1.09 MiB Views 3519 views

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