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Re: A3d Alchemy Not Working in Windows 10

in Windows
Yes alchemy is not mandatory as A3D can use different output. The Aureal A2D drivers allow 3D Sound on other sound cards, the A2D drivers provide: DirectSound3D & occlusions support on any sound card with DirectSound3D support Basic software 3D sound and occlusions support on any sound card without …

Re: A3d Alchemy Not Working in Windows 10

in Windows
If you have a recent creative card (Z, AE etc..) you can try this package : https://mega.nz/file/HR82QI6J#zys4TWV8bXuMbni0joPEQAQHWwuvFVSA8xD6KFRFlko (Updated with 80.0.0.5) I will require to uninstall other A3D package and remove any A3D.DLL and A3DAPI.DLL you could have in system folder (fresh …

Nvidia integer scaling with dosbox

Hello, Is it possible to use the nvidia rtx scaling (integer scaling) with dosbox instaed of embedded scaler ? If yes what are the setting to change in the conf file ? I try multiple things but it never works, small screen surrounded by back bar or blurry full screen depending of output. …

Re: Getting EAX working on Win10 without a Creative Labs Sound Card

in Windows
You have the Following choice : DSOAL = free wrapper that convert eax to openAL, full support of EAX 2.0, partial support for EAX 1, 3 and 4 (no support of EAX 5.0) https://www.nexusmods.com/newvegas/mods/65094 Creative alchemy : Full EAX support (1 to 5) : Free with all Creative card, can also be …

EAX alchemy and post X-fi Card

in Windows
Hello, I have a sound blaster ZxR since many years and found something wrong about eax emulation, alchemy and host open Al installation on windows 10. As you know this sound card use a software call Host open Al to support openAL with EAX support up to 5 (with sens_oal.dll). First problem it look …

Re: DOSBox-X branch

Is there a problem with keyboard layout ? My Windows use French (azerty layout) dosbox-x seems to correctly detect/set it But the keyboard do not act like an azerty one exept if I set my Windows keyboard to US keyboard, then the keyboard in dosbox-x act like a french one. I try on the X86 Windows …

Re: DOSBox ECE (for Windows & Linux)

Edit : I was able to reproduce the mono/stereo bug on tie fighter even on dosbox-x if I set true this setting : gus fixed render rate=true If set, Gravis Ultrasound audio output is rendered at a fixed sample rate specified by 'gusrate'. This can provide better quality than real hardware, if desired. …

Re: DOSBox ECE (for Windows & Linux)

In fact this is an issue already in the official dosbox. Dosbox-X fork have already fixed this problem, will you add such fix into ECE too ? "- Gravis Ultrasound panning register fixes. Mainline DOSBox seems to have a buggy implementation that ends up locking all audio to center no matter what value …

Re: DOSBox ECE (for Windows & Linux)

Hello all, Does the gravis ultrasound emulation is limited to mono output only. When I try games sound setup settings like tie fighter, dark force etc.. the digital sound test is always mono with gravis ultrasound unlike Sb16 which is in stereo ouput. Is it a limitation from the dosbox emulation or …

Re: WIP versions

Hello all, Here a bug report and a suggestion : Theme hospital (Windows version) do not work with dgvoodoo. (Very laggy and construction menu not visible), this is not a big problem as the game work great out of the box, I was trying dgvoodoo to add an overlay in this old game :) Will it be possible …

Re: EAX - native vs alchemy

in Windows
PhilsComputerLab wrote: Has anyone managed to get surround sound going in Unreal II? If I remember you have to use : Use3DSound=true UseDefaultDriver=False Channels=128

Re: Unreal A3D?

in Windows
Osprey wrote: Here you go, Choum. Thanks, This version keep crashing game (test on jedi knight dark force 2). I will stay on this version https://pcgamingwiki.com/wiki/Glossary:Sound_card#A3D

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