VOGONS

Common searches


Search results

Display options

Re: WIP versions

Vindictus, hl2 based dx9 game seems to work: https://imgur.com/NzTTLGG Will check later if access to depth buffer is there too. edit. But there is an issue, mouse cursor is invisible.

Re: WIP versions

Hello, Would that be possible to check why mouses with high pooling rates have issues with dgVoodoo? For example, in Aliens vs Predator 2 (LithTech) everything works fine only with 125Hz pooling rate. The higher the rate the more choppy the games becomes. And it only happens with dgVoodoo, native …

Re: dgVoodoo 2 for DirectX 11

Hi guys, I just wanted to report something. In Aliens vs Predator 2 without DGVoodoo mouse movement is flawlessly smooth. But with it, vertical mouse movement becomes zigzag, shaky. I started to mess with my mouse setting and I discovered that this effect is related to mouse pooling rate. At 125hz …

Re: dgVoodoo 2 for DirectX 11

Hi guys, I have some interesting information to share with you. Did you know that you can use ReShade 2.0 on top of dgVoodoo, to add effects like bloom, ambient occlusion and many other post process effects? http://i.imgur.com/9StYXtk.jpg http://i.imgur.com/zmRYWI0.jpg http://i.imgur.com/vdEO8v7.jpg …

Page 2 of 2