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Re: Weren't sound artists frustrated to know that very few players would be hearing the true sound of their creations?

I recall reading something about how a composer for early Sierra games ( Ken Allen or Mark Seibert maybe? William Goldstein) only worked for them because they could use the MT-32 since it allowed for better sounding compositions. Not sure if they were overly concerned with how many people who hear …

Re: Pentium PRO?

I don't get the Voodoo-hype either. Back in the day everything from the Voodoo3 to Voodoo5 were considered feature-inferior compared to nVidia cards. It felt like 3Dfx had fallen behind and was constantly playing catch-up. Though admittedly some of the more exotic Quantum Voodoo cards would have …

Re: Pentium PRO?

I feel like for many enthusiasts, that is the whole appeal of these chips. "retro-no-man's-land" the ppro is something that needs to be desired enough to actually be used and acquired by someone in 2024. The idea of not having a regular old socket 7 pentium 1 "like everyone else" makes people drop …

Re: Pentium PRO?

Identical till you try running 16bit DOS applications on that PPro at which point the P166 should be much faster, 32bit stuff though they should be neck and neck. My experience is that traditional DOS games are roughly comparable between a Pentium Pro versus Pentium / Pentium MMX. The big exception …

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