Re: FastDoom. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!
Posted on 2021-08-31, 01:17
16 bit mixing would be nice, the ASS might already do that for SB16 like in Build engine games, but Windows Sound System or AudioDrive support would be cool. Does the fact that you're using ASS also mean the game hangs on SB16 when using MIDI output with high sample rates? Also best wishes with …