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Re: Sound Blaster 2.0 project & IRQ from OPL2

in Marvin \ Sound
Very nice. When can we order it? :) It will be available in 2-3 weeks. Hi! Very cool project! What does it sound like compared to the old SB2? Does the modern op-amps give less noise? The noise issue was the challenge of the last month and it was not the old opamp's problem in SBs, but PC power …

Re: Sound Blaster 2.0 project & IRQ from OPL2

in Marvin \ Sound
Most games only output sound at 11025kHz, which would require only half the bandwidth you describe, which would be feasible over an LPT port, possibly even on a 386 machine, even when combined with something like OPL2/OPL3 on the same port, perhaps through some kind of latching mechanism in the …

Re: FMonster, the monster of sound synth

in Marvin \ Sound
I don't get why I should use two ICs (and introduce new one into the BOM - 4075) for 12-bit decoding, when I already have 14-bit decoding with just one 74HC138? It is one IC for the whole board and all blocks have their own address decoders, different from each other. :confused: When I guess I …

Re: FMonster, the monster of sound synth

in Marvin \ Sound
Using YM3812 in SOP24 might save some more space f_4981741e042d4aa2b6261d9b6ccefcce.jpg EDIT: For decoding 12-bit address for space saving you can use only 2 ICs - one 74x138 and one 74x4075 (triple 3-input OR): Route all constant 0s to 2 of 4075's ORs (A1, A2, A4, A6, A10, A11), output them to 3rd …

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