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Re: WIP versions

New WIP: ========================= WIP52: ========================= - Regression bug in D3D8 shader cache, fixed (Star Wars Republic Commando) - Adding support for textures/surfaces with YUV formats (UYVY, YUY2) for D3D8/9 (Serious Sam 2 movie playback) - Lot of D3D9 bugfixing - Some general …

Re: WIP versions

wile everyone is been testing new stuff DI Apache Longbow 95(windows) and HIND has Flickering Menus and window problems i didn't tested with the 3dfx patch due to the setup being busted, and the game patch being incompatible with modern windows NVM, tested it with the 3dfx patch and Voodoo 3dfx …

Re: WIP versions

wile everyone is been testing new stuff DI Apache Longbow 95(windows) and HIND has Flickering Menus and window problems i didn't tested with the 3dfx patch due to the setup being busted, and the game patch being incompatible with modern windows

Re: dgVoodoo 2 for DirectX 11

SO i've been testing the Fighters Trilogy by Jane's with the latest DGvoodoo2 and FA database patches http://jkpeterson.net/fa/index.php -USNF'97 works fine but it has slow cursor menus, the game runs well too, but a bit fast in missions. -Advanced Tactical Fighters GOLD Works fine too, same errors …

Re: DOSBox Game Launcher (DOSBox Frontend)

Metropolis Launcher , which supports various DOSBox versions as well, circumvents this problem by supplying a local database copy from MobyGames. The downside is a >200MB download an it takes up almost 800MB from your hard drive. tried to use this one to install F-15 Strike Eagle III and Ah-3 …

Re: D-Fend Reloaded (DOSBox frontend)

Somehow D-Fend inst installing or even running the WIndows95/DOS version of AH-3 Thunderstrike Air Assault it installs but it says that there's no folder, but when i look at it is there, i had to change the directory from games/th2 to tgh2 only, and if i try to run, it crashes. also "Error reading …

Re: dgVoodoo 2 for DirectX 11

Tested with Wing Commander IV Win95 -i(ddraw) activated Menus are still buggy and it doesn't scale, only the config menu works, same goes to the DVD GoG/ORIGIN release. Also i looked at JANE's Fighter Anthology, there are black artifacts and flickering on the entire game, you need to move the mouse …

Re: WIP versions

I forgot to release 2.55.4 with the recent fixes. Now I did it. @batterymandark: Unfortunately I couldn't reproduce the GTR FIA bug. For the time being, I don't know what the difference between my and your machine. So, let's fix this issue in the next version. And as far as i understand VmWare 15 …

Re: WIP versions

Dege, i did more tests with WCIV The Win95 Patched version(DOS) version still has the same black screen menu flickering and resolution problems, But it works Flawlessly with Sol's DDhack with the -i command line activated(Direct Draw rendering uses this command line) as for the GoG DvD version, HCI …

Re: Need tips on Dark Forces graphics config

he's probably working on rebuilding the entire game for a moddable source port as he did with Doom64EX Powerslave he pretty much confirmed on twitter and on /doom/ that it will feature everything from all 3 ports, including enemies and such, it will be a new game. as for M210, he said that he wont …

Re: Need tips on Dark Forces graphics config

DarkXL isn't suggested or recommended because it was never finished no thanks to scope-creep and so many years of being closed-source and unfulfilled promises. im using DarkXL too, it isn't perfect but it fits the quota. Also i would love to see a working source port for this game, but then kaiser …

MechWarrior 2 on 8.1 and onwards

in Windows
pretty much this, there's a way to make it work from 8.1 x64 an onwards that isn't MechVm with DosBOX? i even considered using a virtual machine but PCem drains my old i3 3.4, the Mech2 the executable works perfectly but when you start a mission with Win95 compatibility it crashes, also the videos …

Re: WIP versions

here's the debug with WCIV, i need to alt+enter every time when i change menus. also i included the internal logs too Filename dgvoodoo.log File size 13.87 KiB Downloads 20 downloads Filename dwrap_debug.txt File size 110 Bytes Downloads 22 downloads Filename debug.txt File size 76.79 KiB Downloads …

Re: WIP versions

So i Tested it with the Non DvD release of Wing Commander IV and the same bug persists, Black Screens on the menus that works only when i Alt+Enter to windowed mode Menu screens are screwed up, cutscenes with internal player activated resizes to 320 screen, even with alt+enter its still fubar Wing …

Re: WIP versions

@Deffnator: Hi! I never tested this game, so for the time being, I cannot say anything about the problem. I guess it's the usual GDI/DDraw interop which is currently not fully supported in dgVoodoo, that's why videos don't show up in many cases. Or they do, in wrong size (for example, they are too …

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