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Re: USNF '97

in Windows
AEEEEEEEEWWWWWWWWWW SO here is the deal with USNF'97 The Game has Speed problems, also it never had a NoCD patch like its older brother FA, in fact the http://jkpeterson.net/fa/index.php has full resources for it. You may fix it with DgVoodoo2, Same goes to ATF which is more stable. but Jane's FA is …

Re: dgVoodoo 2.6.x and related WIP versions

Uhm, sorry. I'm not good at private messages, and I'm visiting the forum relatively rarely these days. I'll check it out along with other games. Btw, in your log there is an error message saying that initialization of the DDI (the dx11 backend itself) has failed (which is weird), so it seems it's …

Re: dgVoodoo 2.6.x and related WIP versions

I wanted to report that no version of dgVoodoo runs a DX2 game, The Need for Speed Special Edition. The game just works with the default DDraw.dll. I PMed you but you didnt reply. Here is the log: Uhm, sorry. I'm not good at private messages, and I'm visiting the forum relatively rarely these days. …

Re: dgVoodoo 2.6.x and related WIP versions

Shadow of the Horned Rat works well with DOSBox + Windows 3.1, if you're willing to go that route. The GoG version works well too, but they never bothered in fix the aspect ratio of the game in full resolution. the game is 640x480 but it clips on top and bottom. that and the early release of chaos …

Re: dgVoodoo 2.6.x and related WIP versions

Tanktics has rainbow issues with all devices and gdi hook https://i.imgur.com/zQCLfJq.png Also, dege, its possible to create a WinG games hook for Shadow of the Horned Rat. the game itself recognizes the WinG.dll and WinG32.dll and i tested it by renaming the ddraw.dll but it still calls for the …

Re: dgVoodoo 2.6.x and related WIP versions

FPS limiter's been a requested feature for a long while… One day I may implement it. Nvidia has driver FPS limiter easily available in control panel for their supported cards now. Of course for others, and to be less reliant on driver features it would still be nice to have in dgVoodoo. It doesnt …

Re: Warhammer Shadow of The Horned Rat

I've decided to look at it today using DxWnd and here is what i found -It recognizes wing32.dll right where the EXE File is -The Game doesn't Upscale, Unlike HOMM 1&2 windows edition which has working WinG32.dll Wrappers that converts the game to OpenGL, whatever GoG did it was shoddy, but also that …

Re: Warhammer: Dark Omen

What is Mod tab? A community made mod with an already patched executable? The link that i posted it from PCgamingwiki is the one made by the DarkOmen Community to load mods ingame without the need of replacing the ingame files all time with backups. before your patch this was needed to make the …

Re: Warhammer Shadow of The Horned Rat

The GOG version is still a WinG32 (GDI) game not DDraw. The GoG version lacks the internal WinG folder that contains the Wing32.DLL Sadly even using something like Heroes WING32.DLL OpenGL wrapper to act as a replacement the game still doesn't load it the wrapper DLL files. I will continue looking …

Warhammer Shadow of The Horned Rat

I've been trying to make this game work with Dgvoodoo2 and other wrappers of late, but i don't know what kind of wrapper or which folder is necessary so the game can read the ddraw.dll file, since gog did their own while "releasing" this game in their platform. GoG didn't addressed the problems that …

Re: dgVoodoo 2.6.x and related WIP versions

Thank you for the new update, Dege. Dark Omen flickering has been fixed and menu cursor looks properly, unfortunately the character window (when someone talks) has inverted colors. Yes, indeed. It turned out that Dark Omen doesn't enable the hardware renderer if the resolution is forced. See the …

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