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Re: SBEMU: Sound Blaster emulation on AC97

dontbugster wrote on 2024-03-24, 15:23: Mine was actually before :p (much less relevant yt channel) […] Show full quote thp wrote on 2024-03-23, 08:35: Media coverage: https://youtu.be/K6-AlpCEqpc Mine was actually before :p (much less relevant yt channel) https://youtu.be/UX9HhDrsq3k?si=Moxiv- …

Re: PCMCIA Sound Cards

I have just bought all the parts and pieces for the discman prd-150 including the sb-dm155 sony sound box and the correct pcmcia card interface for it and also found a oem power adapter from ebay I got the drivers from internet archive to be able to use in a pure dos environment I have went back …

Re: PCMCIA Sound Cards

I've finally made a translation of an old review of the Media Vision card. It was published in the italian magazine MCmicrocomputer n. 154 in September of 1995. Guess it's worth keeping if for historocal purposes. I attach both the original and the translation. The translation is done with google …

Re: Newly made PCMCIA sound card

Very interested in this as my laptop doesn't have a sound card built in, how's it coming along? All I can say is that the project is moving on. I'm sure it will be released at some point. However, with equal chances it may take a month or a year. I have some updates form Kevin, but he probably …

Re: SBEMU with protected mode MPU401 UART support

What kind of cables and other hardware is needed to use this with and without SOFTMPU? If anyone could add some photos, I would appreciate it. One needs a 8-pin Mini-DIN to DE9 cable like Hosa DBK-103 which is compatible with Roland, Yamaha and Korg synthesizers. Details of the cable https:// …

Re: Lesser known Win9x MIDI Softsynths

I recently found Altec Lansing WaveCUBE, which I found as WAVECUBE 40 MIDI Driver It works fine in a Win98 VM. The readme file indicates it could also work in Win 3.1, but I couldn't get it to install. I wonder if it's the same version that I found above. The disk isn't accessible now. Here's the …

Re: Games with Adlib as an option for sound effects

in DOS
Jurassic Park you can set up Adlib for SFX and SB/MT32/SC for music. I tried JP, but it unfortunately doesn't actually play PCM sound via Adlib, it uses FM for SFX. If I set SB for SFX it sounds quite differently. A nice game nevertheless. But the character runs very slowly (on a 486 DX50). Is it …

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