Re: SBEMU: Sound Blaster emulation on AC97
Posted on 2024-02-13, 07:26
With IO port trapping to 0x40-0x47, we can skip the reprogramming part, but with or without port trapping of the timer, the most tricky part is how to override and call games' handler in a reliable manner. Yes, You would have to prevent client software from being allowed to change int handler, can …