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Re: Cutscenes won't play in Thief Gold (Unpatched version)

in Windows
What happend on Win7 was, the game would lock up during the intro part. The .sdb file that I provided brought it back (EmulateDirectDrawSync tweak) along with another DxWnd tweak (Supress FOURCC blit capability in DirectX(2) tab, enable Expert mode from the Options menu in Menu bar). skip_intro …

Re: Cutscenes won't play in Thief Gold (Unpatched version)

in Windows
This is a mole people have been trying to whack for years. You might sift through some of the Through the Looking Glass forum posts ( https://www.ttlg.com/forums/ ) and see what different folks have tried. Here is an instructive example (user had to delete DivX to get cutscenes to work): https:// …

Re: Cutscenes won't play in Thief Gold (Unpatched version)

in Windows
I use DxWnd + dgVoodoo2 now. Although I used TFix once upon a time, the videos stopped working once (which was again a Windows update), I reverted to DxWnd and dgVoodoo2, and never came back. The 1024x768 resolution and the legacu GPU features along with video support kept me there (and same for …

Re: Cutscenes won't play in Thief Gold (Unpatched version)

in Windows
That was one of the reasons why I decided to build a retro PC. I dislike game mods (in general, not just for Thief) because they usually don't separate critical bug fixes (i.e. stuff needed to make the game run on modern systems) from unnecessary gameplay alterations. P.S. Nothing against people …

Re: Cutscenes won't play in Thief Gold (Unpatched version)

in Windows
The problem with trying to run the original unmodified game on modern Windows is you really can't (well you can but there will be issues). There is a reason TFIX was made and also a reason that Newdark was created. With that said NewDark isn't necessary but TFIX is unless you want to jump through …

Cutscenes won't play in Thief Gold (Unpatched version)

in Windows
So I've been wanting to revisit Thief Gold recently, but I want to have the original gameplay experience, so I installed the original version instead of NewDark . So far the game itself runs fine, but the cutscene videos won't play! Everywhere else I've looked it's been pretty much just suggesting …

Interstate '76 DDraw cursor Issues

So from what I've read, Interstate '76 loves to have a fit with dgVoodoo's directdraw wrapper. Whenever I launch the game and get past the opening cutscenes, the cursor is completely frozen on the main menu. I've tried a whole bunch of different settings and nothing seems to budge. I have noticed …

Re: Turok and Turok 2 Issues

umisery wrote on 2022-04-02, 22:56: OpenRift wrote on 2022-03-31, 22:12: I've been having issues running dgvoodoo for both of the original Turok games, with varying results. Are you referring to the original releases or the Night Dive remasters from a few years ago? Original releases. Obviously not …

Re: Turok and Turok 2 Issues

ZellSF wrote on 2022-04-01, 15:15: Turok shouldn't work fine out of the box, so that's weird. Explanation: Re: dgVoodoo 2 for DirectX 11 So you said that you'd need to patch the Turok 1 EXE to not load all DLLs as video renderers, is there a way to do that?

Re: Turok and Turok 2 Issues

TBH, I don't know. I just gave Turok 1-2 a quick go with the latest dgv version and they worked fine. Must be something on your side. Maybe some third party GPU/overlay stuff installed that's affecting D3D1x? Or a very old GPU? I have a RTX 2060, I don't think it's a hardware issue. Not using any …

Turok and Turok 2 Issues

I've been having issues running dgvoodoo for both of the original Turok games, with varying results. In Turok 1, using literally any sort of wrapper (like winmm) will only show a black window, and only nGlide seems to work. In Turok 2, dgvoodoo does work for both Direct3D and Glide modes, but is …

Re: DOSBox ECE (for Windows & Linux)

Yesterplay80 wrote on 2021-06-14, 13:14: Which 3Dfx emulator do you use, the internal wrapper configured in the [pci] section of the conf file or the one relying on an external wrapper in the [glide] section? I used the internal one. nGlide and dgVoodoo2 were giving me black screens.

NE2000 connection over wifi?

Been trying to do some TCP/IP experiments with DOSBox Optionals, but I can't connect to the internet because as far as I've read, there isn't a way to connect DOSBox's NE2000 emulation to Wifi, only Ethernet. That being said, is there a workaround for getting my wifi adapter to show up in the …

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