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Re: 2002 and earlier gaming

in PC Emulation
2002 was the time of the R9700. So I'd go for one of those instead, if you are going to play some DirectX 8 games. Not sure how well it will do for DOS stuff. I've never really tried R300 boards out much in DOS. If you need Glide, get a Voodoo5 5500. Then you can have antialiasing with your Glide. …

Re: Building a vintage pentium system...

in PC Emulation
I have a Pentium Pro and a 486 at home. :) I've only once seen a 430NX board. It came out of a old Gateway 2000. That might be the best way to go. Look for a old Dell or Gateway system on eBay. Otherwise, a Socket 7 board with 430FX/VX/TX would work fine too. You could go even newer, with a VIA MVP3 …

Re: Morrowind

in Windows
go ask in the bethesda forums and include a dxdiag.txt with your post. (run "dxdiag" in Windows start menu under Run)

Re: Tandy 1000 HX Emulation

in PC Emulation
I started out computing on a Tandy 1000 TX. Seeing Deskmate running is something I haven't seen in about 15 years now. It's funny to see Desk Mate telling you it's June 5, 2007! Thanks for all the effort WD! :) Now I'll have to waste hours setting up a DOSBOX install with some of my old games. Space …

Re: Star Trek AFU - Audio pops

Tried Gulikoza's 0.70 and the Daum Cafe 0.70. Both do the same thing. Might have to dig up an older build then. And yea, I too remember the game being quirky even on a real 486 with physical audio hardware it has native support for. edit: Nope, 0.65 still has popping....

Star Trek AFU - Audio pops

Anyone manage to get rid of the popping? Uhg! I've tried increasing the block size and prebuffer, along with going to SBPRO2 instead of SB16. Nothing helps. I am using DOS32A instead of DOS4GW. Game seems to be working fine otherwise (except for the inability to set 640x480 for videos).

Re: 16-Bit VESA graphics?

Does 0.70 add support for 16-bit color? I can seem to get A Final Unity to do it if I run the UniVBE option in the setup, but the actual game won't load past the first cinematic. The game has options for 32,768 colors and 65,536 colors. 320x200 - 640x480. edit: Well, it seems I just can't use any of …

Re: 3dfx Banshee/Voodoo3 VESA Fix

in Deep Thought
A Voodoo Banshee is NOT a Voodoo3. A Voodoo Banshee is a Voodoo2 stripped down chip (1 texture unit versus 2 texture units) with 2D capabilities added, while Voodoo3 was the substitute of Voodoo2 chips. Uh, actually a Voodoo3 is extremely similar to Banshee. A Voodoo3 is basically a Banshee with …

VESA Fix Utility Listing (for old video cards)

in Deep Thought
Useful utilities for shoring up your video card's VESA VBE support. Please post if you know of any other utils that work well for helping DOS game VBE functions. Universal Utilities UNIVBE 6.7 and Scitech Display Doctor 5.3/6.53 (freeware now!) http://www.mediafire.com/?4mznuyeymnj Most cards will …

Re: Fascinating X-Wing wiki article update

in Milliways
Yeah, the realism argument is one I remember from back when the two games were competing though. X-Wing does have a much less rigid feel to its mechanics. Personally, I think anyone who ignores either series is just robbing themselves of a lot of fun though. My fav space game mechanics are in the …

Re: Which Graphics Card?

in PC Emulation
Just pick a card that UNIVBE supports. :) I don't think there is a card out there w/o quirks. Picking a S3 something is sorta safe, but most of their cards aren't even VESA VBE 2.0 so you need to dig up the S3 VBE TSR and S3SPDUP that's out there. I actually found a PCI NVIDIA TNT to work fairly …

Re: Keep DBs off SB16s!!

in PC Emulation
Yup you got the right one. The problem is if you'd bought anything newer (i.e. the majority of AWE32/SB16s), the DB wouldn't work right. So I think it is worth looking into just what is the best card for DBs and DOS games. SB16 is just not a reliable selection, and its sound quality is rather bad ( …

Re: Keep DBs off SB16s!!

in PC Emulation
I am using a CH Flightstick Pro in conjunction with the Yamaha DB-50XG daughterboard that is attached to my SB16 (CT-1740). So far, I have had excellent results playing Descent 1 in pure DOS. However, playing Tie Fighter and Extreme Assault have been less than stellar. The whole game hangs for …

Re: Keep DBs off SB16s!!

in PC Emulation
Any card that claims SBPro compatibility that isn't an SBPro is likely only fully compatible with an SBPro 2.0 (which includes SB 1.5 and SB 2.0 compatibility.) It won't be compatible with a game that takes full advantage of an SBPro 1.0's FM capabilities. AWE32s, PnP SB16, or SB16s without true …

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