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Re: Fast / quiet / cool AGP graphics card

Yep, underclocking without undervolting was never a thing. It works for overclocking though, because increased power consumption is negligible. What I didn't consider was that the underclocking works a lot better on older cards because they run at higher voltages, so the power savings in absolute …

Re: Fast / quiet / cool AGP graphics card

I tried some modded bioses on my 7600 GT to see how much power can be saved. I have to say the results were pretty underwhelming. First I cut the clock speeds in half from 560/400 to 280/200. The FPS dropped by half, the temperature under full load dropped from 72c to 64c, the power consumption …

Re: Fast / quiet / cool AGP graphics card

I have a MSI Geforce 7600 GT, and I remember that changing the clock speeds in the driver options did absolutely nothing. There was no change in temperature, performance or power consumption. I had always assumed this was a bug, either in the card's hardware or the drivers. It would be interesting …

Re: Fast / quiet / cool AGP graphics card

There seems to be this BIOS editor for NVIDIA cards: https://silentpcreview.com/forums/viewtopic.php?t=34362 I have never tried that, though. As a fellow member suggested above, that would additionally allow you to undervolt the card to run even cooler. However, I have no idea how you would be able …

Re: Fast / quiet / cool AGP graphics card

No, the Radeon 9700 runs extremely hot. But as I said you could underclock that too, and it's still plenty fast for games from 2003. If performance to watt ratio is your goal, using a modern card and underclocking it is way more effective than installing an older card with lower TDP. If you were to …

Re: Fast / quiet / cool AGP graphics card

If a 7900 at standard clocks is your minimum performance requirement and you want to maintain compatibility with older games, there's not much choice. The faster models of the ATI X1000 series have a TDP that is twice that of your 7900, so that is not any better. There are some budget variants in …

Re: Table Fog & 8-bit Paletted Textures

Looks good! I'd possibly remove those demos from the table as they are not representative of how the final game behaves. Also, I don't see an entry for the Rage XL which I've tested here . I agree that the demo shouldn't be relevant for testing, I only left them in because it might save someone …

Re: Table Fog & 8-bit Paletted Textures

I made a compatibility matrix spreadsheet with the findings of this thread so far: compatsheet.gif https://docs.google.com/spreadsheets/d/1u0cHL4AqGjCAW3hxfMsX8wCnzxLYvw85E-SCC8Gs_QE I was really impressed by the S3 Savage4 here. Not only is it very compatible, it also has superb VGA output quality …

Re: Table Fog & 8-bit Paletted Textures

Still weird how the fog doesn't work on a Radeon 9250 but does work on an X800 even if both cards are using the same driver. BTW, I tested the Nvidia table fog toggle in Unreal Tournament GOTY with vertex fog turned on in the advanced options. Still with the TNT2 and 12.41 drivers. No change in fog …

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