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Re: Nice -- Unreal works

2nd Reality crashed for me at the beginning of the vectorball fountain part. I've had it happen on a few of my computers, so I think it's a pretty common thing. I guess it's my luck that it's happening for me in DOSBox as well :) I can probably tweak some settings to get it working. I seriously …

Nice -- Unreal demo by Future Crew works

I just tried out Unreal by Future Crew (the original version I think.. as opposed to 1.1 version). It works at decent speed with sound, with only a few problems in certain parts. It's good to see some demos starting to work nicely. I found the unofficial demo compatibility list here - http://pain. …

Changing the text font

Okay. I have a request that's a bit more reasonable than the Star Control 2 palette request. I tried out Screamtracker III and Future Crew's "Yo!" demo, and noticed that the text font remains unchanged though the programs attempt to change the font... so stuff ends up looking rather ugly. Does …

Re: Star Control 2 palette

in DOS
priestlyboy's correct. This game uses some seriously screwed up code for the direct method and I'm surprised it ever worked on any cards (it really did work on my old 486's card - I swear! I think it was an ATI of some sort :)) He verified that the /g:bios flag works in DOSBox... so that should …

Re: Star Control 2 palette problem

I remember reading that on a message board after I got my Pentium133 with Matrox Millenium 2 (10 years ago now, I guess). I'm pretty sure it was working fine with no flags before I upgraded, so there may still be the option of emulating those older cards so that the flag's not needed. I suppose it's …

Re: Star Control 2 palette

in DOS
I should mention that the thing you'd be hosting would be a patch... not the full hacked executable. Just thought I better make that clear.. 😀

Star Control 2 palette

in DOS
I noticed that DOSBox (0.62) has a problem with the palette in Star Control 2. I think the quickest way to see this is to start up the game and fly to Earth, where you're intercepted by the Ur Quan probe. You'll see some messed up colours. Anyway.. It turns out the game does some non-standard stuff …

Star Control 2 palette problem

When running Star Control 2, DOSBox shares a palette problem with many newer graphics cards (the problems started appearing on some graphics cards at least as long ago as the Pentium133 era). This is something I've looked into before, and have patched (hacked starcon2.exe) to correct on offending …

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